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	<title>Comments on: Teams, Fortresses, Twos, etc.</title>
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	<link>http://guildedage.net/blog/teams-fortresses-twos-etc/</link>
	<description>The Saga of the Working Class Adventurer - New comics every Monday, Wednesday, and Friday!</description>
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		<title>By: cbhacking</title>
		<link>http://guildedage.net/blog/teams-fortresses-twos-etc/comment-page-1/#comment-9039</link>
		<dc:creator><![CDATA[cbhacking]]></dc:creator>
		<pubDate>Mon, 11 Oct 2010 09:17:52 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?p=764#comment-9039</guid>
		<description><![CDATA[To be fair, Steam is a pretty good anti-piracy system. It&#039;s not unbreakable (no DRM is, really) but so far as DRM goes it&#039;s one of the better forms for many game types. It has its annoying limitations (you have to connect it to the &#039;net every month or so, and you can&#039;t trade or re-sell games) but in exchange you can install on as many computers as you want and you don&#039;t ahve to carry around the CDs.

That said, the requirement of Steam does seem particularly unreasonable considering that Portal is a single-player game. I urge you to play it anyhow - it&#039;s great fun, and can be finished fairly quickly if you have limited time - but use a friend&#039;s Steam account or something.]]></description>
		<content:encoded><![CDATA[<p>To be fair, Steam is a pretty good anti-piracy system. It&#8217;s not unbreakable (no DRM is, really) but so far as DRM goes it&#8217;s one of the better forms for many game types. It has its annoying limitations (you have to connect it to the &#8216;net every month or so, and you can&#8217;t trade or re-sell games) but in exchange you can install on as many computers as you want and you don&#8217;t ahve to carry around the CDs.</p>
<p>That said, the requirement of Steam does seem particularly unreasonable considering that Portal is a single-player game. I urge you to play it anyhow &#8211; it&#8217;s great fun, and can be finished fairly quickly if you have limited time &#8211; but use a friend&#8217;s Steam account or something.</p>
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		<title>By: Dojang</title>
		<link>http://guildedage.net/blog/teams-fortresses-twos-etc/comment-page-1/#comment-9013</link>
		<dc:creator><![CDATA[Dojang]]></dc:creator>
		<pubDate>Fri, 08 Oct 2010 21:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?p=764#comment-9013</guid>
		<description><![CDATA[man, i can take it one step further. the other day i was browsing the local games store (a physical store- not online), and saw a copy of portal sitting on the shelf. now, i&#039;ve been wanting to catch up with the rest of the gaming world on this game for some time, so i instantly snatch it up. on my way to the counter, i idly read the blurb...

*can only be played over steam*

what?!? so i&#039;m paying money- real money- for a game, and not just some unlock code, an actual disc with all the ones and zeroes on it. I HAVE THE COMPLETE GAME IN MY HAND- but i can only play it if i want to log into steam-assuming i have an internet connection- and play that way.

to me that&#039;s a gross insult, and not a great way to do business.]]></description>
		<content:encoded><![CDATA[<p>man, i can take it one step further. the other day i was browsing the local games store (a physical store- not online), and saw a copy of portal sitting on the shelf. now, i&#8217;ve been wanting to catch up with the rest of the gaming world on this game for some time, so i instantly snatch it up. on my way to the counter, i idly read the blurb&#8230;</p>
<p>*can only be played over steam*</p>
<p>what?!? so i&#8217;m paying money- real money- for a game, and not just some unlock code, an actual disc with all the ones and zeroes on it. I HAVE THE COMPLETE GAME IN MY HAND- but i can only play it if i want to log into steam-assuming i have an internet connection- and play that way.</p>
<p>to me that&#8217;s a gross insult, and not a great way to do business.</p>
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	<item>
		<title>By: cbhacking</title>
		<link>http://guildedage.net/blog/teams-fortresses-twos-etc/comment-page-1/#comment-8994</link>
		<dc:creator><![CDATA[cbhacking]]></dc:creator>
		<pubDate>Fri, 08 Oct 2010 09:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?p=764#comment-8994</guid>
		<description><![CDATA[Going to have to go a bit against the flow and disagree here. There may be ranting ahead...

When I bought the game, I bought it for what it was, and for what it promised. I&#039;ve never been a big fan of &quot;unlockables&quot; that give an in-game advantage, but it was on sale and back then the differences between the base configuration and the options wasn&#039;t so huge.

Then things started getting weirder and weirder. It wasn&#039;t bad at first; Sniper/Spy wasn&#039;t that big a deal although my slightly laggy connection prevents either class from being very playable to me. Then came the Engi update, which basically introduced at least one completely new character *that I couldn&#039;t play even though I&#039;d bought the game!*

Then the latest patch, and &quot;oh hey, you *can* play all those cool new things that are radical changes to playstyle even if they aren&#039;t that thematically different... just pony up the cash (again).&quot; Sorry, not even remotely interested. I don&#039;t play the game enough to get the drops in a reasonable timeframe, and I don&#039;t like Valve enough to be willing to pay again for a game I already own just to keep up with people who play way more than me (or were willing to pay again anyhow).

If they&#039;d stuck to hats, polypacks, and other cosmetic changes being available for purchase I&#039;d have been fine. If they&#039;d avoided the drastic changes but opened upt he minor things for purchase I&#039;d probably have grumbled a bit but otherwise been fine. If they&#039;d made the new and different gear available to everybody (who&#039;d bought the game) I&#039;d have jumped in the moment I could. If they&#039;d released an expansion of new content that you had to pay for to use but which could only be used with others who have it, I&#039;d have been fine with that too.

They didn&#039;t do any of those things. They took a game that used to be my fun little 30 minutes 2x a week timekiller and made it into something completely different - a money machine where the obsessive get more content and the high-spenders get better gear (every item has tradeoffs, but some of them really are just better in most cases). That&#039;s not what I paid for, and it&#039;s dampened my interest in buying anything from them again.]]></description>
		<content:encoded><![CDATA[<p>Going to have to go a bit against the flow and disagree here. There may be ranting ahead&#8230;</p>
<p>When I bought the game, I bought it for what it was, and for what it promised. I&#8217;ve never been a big fan of &#8220;unlockables&#8221; that give an in-game advantage, but it was on sale and back then the differences between the base configuration and the options wasn&#8217;t so huge.</p>
<p>Then things started getting weirder and weirder. It wasn&#8217;t bad at first; Sniper/Spy wasn&#8217;t that big a deal although my slightly laggy connection prevents either class from being very playable to me. Then came the Engi update, which basically introduced at least one completely new character *that I couldn&#8217;t play even though I&#8217;d bought the game!*</p>
<p>Then the latest patch, and &#8220;oh hey, you *can* play all those cool new things that are radical changes to playstyle even if they aren&#8217;t that thematically different&#8230; just pony up the cash (again).&#8221; Sorry, not even remotely interested. I don&#8217;t play the game enough to get the drops in a reasonable timeframe, and I don&#8217;t like Valve enough to be willing to pay again for a game I already own just to keep up with people who play way more than me (or were willing to pay again anyhow).</p>
<p>If they&#8217;d stuck to hats, polypacks, and other cosmetic changes being available for purchase I&#8217;d have been fine. If they&#8217;d avoided the drastic changes but opened upt he minor things for purchase I&#8217;d probably have grumbled a bit but otherwise been fine. If they&#8217;d made the new and different gear available to everybody (who&#8217;d bought the game) I&#8217;d have jumped in the moment I could. If they&#8217;d released an expansion of new content that you had to pay for to use but which could only be used with others who have it, I&#8217;d have been fine with that too.</p>
<p>They didn&#8217;t do any of those things. They took a game that used to be my fun little 30 minutes 2x a week timekiller and made it into something completely different &#8211; a money machine where the obsessive get more content and the high-spenders get better gear (every item has tradeoffs, but some of them really are just better in most cases). That&#8217;s not what I paid for, and it&#8217;s dampened my interest in buying anything from them again.</p>
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		<title>By: recentlyafish</title>
		<link>http://guildedage.net/blog/teams-fortresses-twos-etc/comment-page-1/#comment-8958</link>
		<dc:creator><![CDATA[recentlyafish]]></dc:creator>
		<pubDate>Thu, 07 Oct 2010 04:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?p=764#comment-8958</guid>
		<description><![CDATA[I did not know about TF2 before this post (even though the orange box floated through my house a few months back).  I watched all the trailers and havent lol&#039;d that much in ages!  Definately oging to get my own copy and see if the play is as much fun.]]></description>
		<content:encoded><![CDATA[<p>I did not know about TF2 before this post (even though the orange box floated through my house a few months back).  I watched all the trailers and havent lol&#8217;d that much in ages!  Definately oging to get my own copy and see if the play is as much fun.</p>
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	<item>
		<title>By: Calen</title>
		<link>http://guildedage.net/blog/teams-fortresses-twos-etc/comment-page-1/#comment-8931</link>
		<dc:creator><![CDATA[Calen]]></dc:creator>
		<pubDate>Wed, 06 Oct 2010 16:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?p=764#comment-8931</guid>
		<description><![CDATA[There&#039;s nothing that Valve is doing here that is particularly new or different, other than perhaps actually giving a portion of the proceeds to the people who submit fan-made content. That&#039;s pretty awesome. The rest of it? It ALL boils down to &quot;giving people who have the ability to drop extra money and support the game a slight and mostly COSMETIC advantage.&quot; And that&#039;s fine! I have no idea why people have problems with this.

Say, for example, you can&#039;t wait to try out the new items released in a future patch? Either play as you normally do and get the items slowly, either finding or crafting them, OR drop $10-20 and get them all right off the bat. And that makes a lot of sense to me. The breaking point is when you start offering content via DLC that offers something you CAN&#039;T get through just playing the game. Not that it&#039;s inherently bad, it just turns the game into something it wasn&#039;t previously.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s nothing that Valve is doing here that is particularly new or different, other than perhaps actually giving a portion of the proceeds to the people who submit fan-made content. That&#8217;s pretty awesome. The rest of it? It ALL boils down to &#8220;giving people who have the ability to drop extra money and support the game a slight and mostly COSMETIC advantage.&#8221; And that&#8217;s fine! I have no idea why people have problems with this.</p>
<p>Say, for example, you can&#8217;t wait to try out the new items released in a future patch? Either play as you normally do and get the items slowly, either finding or crafting them, OR drop $10-20 and get them all right off the bat. And that makes a lot of sense to me. The breaking point is when you start offering content via DLC that offers something you CAN&#8217;T get through just playing the game. Not that it&#8217;s inherently bad, it just turns the game into something it wasn&#8217;t previously.</p>
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