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	<title>Comments on: Annotated 24-29</title>
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	<description>The Saga of the Working Class Adventurer - New comics every Monday, Wednesday, and Friday!</description>
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		<title>By: Pylgrim</title>
		<link>http://guildedage.net/comic/annotated-24-29/comment-page-1/#comment-1456673</link>
		<dc:creator><![CDATA[Pylgrim]]></dc:creator>
		<pubDate>Tue, 02 Jun 2020 12:10:04 +0000</pubDate>
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		<description><![CDATA[Over the course of this re-read Pardo has grown on me quite a bit, after passing almost entirely unnoticed by me the first time around. He&#039;s a good-humored and mostly well-intending chap without tons of pretense or arrogance, something that I have learned to value in a politician in the last few years. It&#039;s really too bad (though not too surprising) that he was done in by the more corrupt heads the moment they could not use him anymore. I wish we had seen him in one last scene leading a quiet but content life.]]></description>
		<content:encoded><![CDATA[<p>Over the course of this re-read Pardo has grown on me quite a bit, after passing almost entirely unnoticed by me the first time around. He&#8217;s a good-humored and mostly well-intending chap without tons of pretense or arrogance, something that I have learned to value in a politician in the last few years. It&#8217;s really too bad (though not too surprising) that he was done in by the more corrupt heads the moment they could not use him anymore. I wish we had seen him in one last scene leading a quiet but content life.</p>
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		<title>By: TachyonCode</title>
		<link>http://guildedage.net/comic/annotated-24-29/comment-page-1/#comment-1456544</link>
		<dc:creator><![CDATA[TachyonCode]]></dc:creator>
		<pubDate>Tue, 02 Jun 2020 04:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=13180#comment-1456544</guid>
		<description><![CDATA[Literally all of the OG MCs fit the bill.

Byron and Syr are the most obvious, then of course Gravedust Deserthammer (who wouldn&#039;t have expected that out of the serious roleplayer he originated from?), Best (for the egotist), (Bandit?), and Frigg perhaps least obviously - with Frigg being the kind of name I&#039;d have expected her old self to have mashed onto a keyboard after being prompted to enter a name for her character when all she came here for was to get some action and smash.]]></description>
		<content:encoded><![CDATA[<p>Literally all of the OG MCs fit the bill.</p>
<p>Byron and Syr are the most obvious, then of course Gravedust Deserthammer (who wouldn&#8217;t have expected that out of the serious roleplayer he originated from?), Best (for the egotist), (Bandit?), and Frigg perhaps least obviously &#8211; with Frigg being the kind of name I&#8217;d have expected her old self to have mashed onto a keyboard after being prompted to enter a name for her character when all she came here for was to get some action and smash.</p>
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		<title>By: TachyonCode</title>
		<link>http://guildedage.net/comic/annotated-24-29/comment-page-1/#comment-1456543</link>
		<dc:creator><![CDATA[TachyonCode]]></dc:creator>
		<pubDate>Tue, 02 Jun 2020 03:58:17 +0000</pubDate>
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		<description><![CDATA[I seem to recall the cultist Byron and Syr encountered on their date doing the most notable foreshadowing for this moment, or at least the most memorable. So I&#039;ve always assumed that was the first time y&#039;all telegraphed this development...]]></description>
		<content:encoded><![CDATA[<p>I seem to recall the cultist Byron and Syr encountered on their date doing the most notable foreshadowing for this moment, or at least the most memorable. So I&#8217;ve always assumed that was the first time y&#8217;all telegraphed this development&#8230;</p>
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		<title>By: Sahara</title>
		<link>http://guildedage.net/comic/annotated-24-29/comment-page-1/#comment-1456535</link>
		<dc:creator><![CDATA[Sahara]]></dc:creator>
		<pubDate>Tue, 02 Jun 2020 03:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=13180#comment-1456535</guid>
		<description><![CDATA[I always thought it was a made-up last name he gave himself purely for this presentation to the Gastonian leaders - that &quot;the Berserker&quot; wasn&#039;t acceptable as a last name for official business, but that Byron didn&#039;t have a family name. So that made this pun was my favorite one in probably the whole series. He&#039;s standing there straight-faced and can manage to do it despite &quot;Gesundheit&quot; ha.]]></description>
		<content:encoded><![CDATA[<p>I always thought it was a made-up last name he gave himself purely for this presentation to the Gastonian leaders &#8211; that &#8220;the Berserker&#8221; wasn&#8217;t acceptable as a last name for official business, but that Byron didn&#8217;t have a family name. So that made this pun was my favorite one in probably the whole series. He&#8217;s standing there straight-faced and can manage to do it despite &#8220;Gesundheit&#8221; ha.</p>
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		<title>By: David Simon</title>
		<link>http://guildedage.net/comic/annotated-24-29/comment-page-1/#comment-1456527</link>
		<dc:creator><![CDATA[David Simon]]></dc:creator>
		<pubDate>Tue, 02 Jun 2020 02:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=13180#comment-1456527</guid>
		<description><![CDATA[As an aside, the game from the commentary image, &quot;Hack n Slash&quot;, is well worth your time if you&#039;re interested in game mechanics and design. The first thing you do in the game is break your sword in half, revealing a USB plug that you can plug into any object to manipulate its local variables. The puzzles and meta-exploration just get deeper from there, until you eventually have nearly unrestricted access to the game&#039;s own source code, represented within the game itself as an enormous fractal library. It&#039;s really quite neat!]]></description>
		<content:encoded><![CDATA[<p>As an aside, the game from the commentary image, &#8220;Hack n Slash&#8221;, is well worth your time if you&#8217;re interested in game mechanics and design. The first thing you do in the game is break your sword in half, revealing a USB plug that you can plug into any object to manipulate its local variables. The puzzles and meta-exploration just get deeper from there, until you eventually have nearly unrestricted access to the game&#8217;s own source code, represented within the game itself as an enormous fractal library. It&#8217;s really quite neat!</p>
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