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	<title>Comments on: Chapter 24 &#8211; Page 28</title>
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	<link>http://guildedage.net/comic/chapter-24-page-28/</link>
	<description>The Saga of the Working Class Adventurer - New comics every Monday, Wednesday, and Friday!</description>
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		<title>By: SotiCoto</title>
		<link>http://guildedage.net/comic/chapter-24-page-28/comment-page-1/#comment-322754</link>
		<dc:creator><![CDATA[SotiCoto]]></dc:creator>
		<pubDate>Wed, 19 Feb 2014 10:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=5341#comment-322754</guid>
		<description><![CDATA[I get the impression I&#039;m losing touch with the way MMOs are going these days. 
I pretty much stopped MMOing a few years back.  Guild Wars was in decline, and I kinda got tired of playing Mabinogi.

Guild Wars PvP standard is: Jump in, spike the squishy, get out. 
Regardless of tanks or aggro-control, the moment the Sin appears, he is gonna aggro SOMEONE on account of generally going straight for the healer (shadowstep techniques help)... so the trick is to do the damage (i.e. assassinate the healer) and escape before they can react. No Sin is likely to last long in a drawn out fight behind enemy lines, irrespective of what the allied healer or aggro-control is doing.

Mabinogi was... different...
No strict classes as such, though most people specialised one way or another. As such, you&#039;d only have a dedicated healer in the party if you were lucky enough to know someone who voluntarily specialised in it (they tend to be VERY appreciated though). Folk in Mabinogi are generally expected to keep themselves alive, unless they&#039;re up against insurmountable odds (in which case there is generally a healer just outside the room, healing them up from outside aggro-range).]]></description>
		<content:encoded><![CDATA[<p>I get the impression I&#8217;m losing touch with the way MMOs are going these days.<br />
I pretty much stopped MMOing a few years back.  Guild Wars was in decline, and I kinda got tired of playing Mabinogi.</p>
<p>Guild Wars PvP standard is: Jump in, spike the squishy, get out.<br />
Regardless of tanks or aggro-control, the moment the Sin appears, he is gonna aggro SOMEONE on account of generally going straight for the healer (shadowstep techniques help)&#8230; so the trick is to do the damage (i.e. assassinate the healer) and escape before they can react. No Sin is likely to last long in a drawn out fight behind enemy lines, irrespective of what the allied healer or aggro-control is doing.</p>
<p>Mabinogi was&#8230; different&#8230;<br />
No strict classes as such, though most people specialised one way or another. As such, you&#8217;d only have a dedicated healer in the party if you were lucky enough to know someone who voluntarily specialised in it (they tend to be VERY appreciated though). Folk in Mabinogi are generally expected to keep themselves alive, unless they&#8217;re up against insurmountable odds (in which case there is generally a healer just outside the room, healing them up from outside aggro-range).</p>
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	</item>
	<item>
		<title>By: SotiCoto</title>
		<link>http://guildedage.net/comic/chapter-24-page-28/comment-page-1/#comment-322748</link>
		<dc:creator><![CDATA[SotiCoto]]></dc:creator>
		<pubDate>Wed, 19 Feb 2014 09:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=5341#comment-322748</guid>
		<description><![CDATA[As someone who always specialised in taking out the &lt;i&gt;enemy&lt;/i&gt; healers, it was never my responsibility to protect the &lt;i&gt;allied&lt;/i&gt; squishies.
If the assassin is the last line of defense, something has gone horribly wrong.

Also, I always preferred having some back-up healing option to relying exclusively on healers. If losing the healer equals instant party-wipe... it probably wasn&#039;t a very good party in the first place.]]></description>
		<content:encoded><![CDATA[<p>As someone who always specialised in taking out the <i>enemy</i> healers, it was never my responsibility to protect the <i>allied</i> squishies.<br />
If the assassin is the last line of defense, something has gone horribly wrong.</p>
<p>Also, I always preferred having some back-up healing option to relying exclusively on healers. If losing the healer equals instant party-wipe&#8230; it probably wasn&#8217;t a very good party in the first place.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drakkoniss</title>
		<link>http://guildedage.net/comic/chapter-24-page-28/comment-page-1/#comment-183636</link>
		<dc:creator><![CDATA[Drakkoniss]]></dc:creator>
		<pubDate>Sat, 12 Oct 2013 14:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=5341#comment-183636</guid>
		<description><![CDATA[... Those are the most beautifully sad-faced adventurers I&#039;ve seen in a long time. ._.]]></description>
		<content:encoded><![CDATA[<p>&#8230; Those are the most beautifully sad-faced adventurers I&#8217;ve seen in a long time. ._.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Freako</title>
		<link>http://guildedage.net/comic/chapter-24-page-28/comment-page-1/#comment-119229</link>
		<dc:creator><![CDATA[Freako]]></dc:creator>
		<pubDate>Sun, 28 Jul 2013 00:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=5341#comment-119229</guid>
		<description><![CDATA[Online, I&#039;m quite partial to choose-your-own-adventure roleplay (think Zork, but with a DM). Give &#039;em a command prompt and a setup, and let the magic happen.]]></description>
		<content:encoded><![CDATA[<p>Online, I&#8217;m quite partial to choose-your-own-adventure roleplay (think Zork, but with a DM). Give &#8217;em a command prompt and a setup, and let the magic happen.</p>
]]></content:encoded>
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	<item>
		<title>By: Zombie_Spacer</title>
		<link>http://guildedage.net/comic/chapter-24-page-28/comment-page-1/#comment-117387</link>
		<dc:creator><![CDATA[Zombie_Spacer]]></dc:creator>
		<pubDate>Fri, 26 Jul 2013 02:19:17 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=5341#comment-117387</guid>
		<description><![CDATA[Thanks to your current gravatar, I now see an image of Gravedust running around naked screaming &quot;I&#039;m invisible!&quot;]]></description>
		<content:encoded><![CDATA[<p>Thanks to your current gravatar, I now see an image of Gravedust running around naked screaming &#8220;I&#8217;m invisible!&#8221;</p>
]]></content:encoded>
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