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	<title>Comments on: Chapter 30 &#8211; Page 15</title>
	<atom:link href="http://guildedage.net/comic/chapter-30-page-15/feed/" rel="self" type="application/rss+xml" />
	<link>http://guildedage.net/comic/chapter-30-page-15/</link>
	<description>The Saga of the Working Class Adventurer - New comics every Monday, Wednesday, and Friday!</description>
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	<item>
		<title>By: Speedy</title>
		<link>http://guildedage.net/comic/chapter-30-page-15/comment-page-1/#comment-1363591</link>
		<dc:creator><![CDATA[Speedy]]></dc:creator>
		<pubDate>Fri, 21 Dec 2018 06:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=6151#comment-1363591</guid>
		<description><![CDATA[He dropped it back when Frigg got hit with a poisoned dart.]]></description>
		<content:encoded><![CDATA[<p>He dropped it back when Frigg got hit with a poisoned dart.</p>
]]></content:encoded>
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	<item>
		<title>By: Speedy</title>
		<link>http://guildedage.net/comic/chapter-30-page-15/comment-page-1/#comment-1363590</link>
		<dc:creator><![CDATA[Speedy]]></dc:creator>
		<pubDate>Fri, 21 Dec 2018 06:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=6151#comment-1363590</guid>
		<description><![CDATA[And, anyone in the general vicinity (besides Byron and Scipio, for some reason) is obviously blood specked.]]></description>
		<content:encoded><![CDATA[<p>And, anyone in the general vicinity (besides Byron and Scipio, for some reason) is obviously blood specked.</p>
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	<item>
		<title>By: King of Zeroes</title>
		<link>http://guildedage.net/comic/chapter-30-page-15/comment-page-1/#comment-390620</link>
		<dc:creator><![CDATA[King of Zeroes]]></dc:creator>
		<pubDate>Thu, 17 Apr 2014 06:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=6151#comment-390620</guid>
		<description><![CDATA[That&#039;s not how momentum works. The flail, between the third and fourth panel literally stops moving forward, and rockets straight up and over Hammerheads shoulder from its position in panel three. There is no way Hammerhead grabbing the chain and yanking it would alter the flails course like that.

A flail isn&#039;t a STR weapon. It&#039;s actually closer to a DEX weapon. Flails are much more difficult weapons to use, because you can&#039;t stop them easily once they&#039;re swinging, so you need to be skilled with them to keep from braining yourself.

Hammerhead grabbing the chain there wouldn&#039;t STOP the flails forward motion. He&#039;d need to grab the head of the flail itself, or MUCH closer to stop it. With that much chain left, the flail would just continue on its original course. Best he could have done would be to alter that course slightly, angle it up or down. But it would still have kept going around his body to the right.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s not how momentum works. The flail, between the third and fourth panel literally stops moving forward, and rockets straight up and over Hammerheads shoulder from its position in panel three. There is no way Hammerhead grabbing the chain and yanking it would alter the flails course like that.</p>
<p>A flail isn&#8217;t a STR weapon. It&#8217;s actually closer to a DEX weapon. Flails are much more difficult weapons to use, because you can&#8217;t stop them easily once they&#8217;re swinging, so you need to be skilled with them to keep from braining yourself.</p>
<p>Hammerhead grabbing the chain there wouldn&#8217;t STOP the flails forward motion. He&#8217;d need to grab the head of the flail itself, or MUCH closer to stop it. With that much chain left, the flail would just continue on its original course. Best he could have done would be to alter that course slightly, angle it up or down. But it would still have kept going around his body to the right.</p>
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	<item>
		<title>By: Benedikt</title>
		<link>http://guildedage.net/comic/chapter-30-page-15/comment-page-1/#comment-386712</link>
		<dc:creator><![CDATA[Benedikt]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 14:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=6151#comment-386712</guid>
		<description><![CDATA[Yeah ok... If we don&#039;t consider the vector of the flails movement that could work. (Although I think this is an important part of classical mechanics as I know them.)]]></description>
		<content:encoded><![CDATA[<p>Yeah ok&#8230; If we don&#8217;t consider the vector of the flails movement that could work. (Although I think this is an important part of classical mechanics as I know them.)</p>
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	<item>
		<title>By: Guesticus</title>
		<link>http://guildedage.net/comic/chapter-30-page-15/comment-page-1/#comment-386658</link>
		<dc:creator><![CDATA[Guesticus]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 13:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=6151#comment-386658</guid>
		<description><![CDATA[Oh man, totally &#039;heard&#039; his voice for both &#039;quotes&#039; :D
And Sam&#039;s for the last one ;)]]></description>
		<content:encoded><![CDATA[<p>Oh man, totally &#8216;heard&#8217; his voice for both &#8216;quotes&#8217; :D<br />
And Sam&#8217;s for the last one ;)</p>
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