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	<title>Comments on: Chapter 12 &#8211; Page 2</title>
	<atom:link href="http://guildedage.net/webcomic/chapter-12/chapter-12-page-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://guildedage.net/comic/chapter-12-page-2/</link>
	<description>Fantasy Comics every Weekday.</description>
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		<title>By: Ishmael</title>
		<link>http://guildedage.net/comic/chapter-12-page-2/comment-page-1/#comment-25908</link>
		<dc:creator>Ishmael</dc:creator>
		<pubDate>Wed, 27 Jul 2011 20:38:38 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/webcomic/chapter-12/chapter-12-page-2/#comment-25908</guid>
		<description><![CDATA[Difference is, that&#039;s the roleplaying crowd. &lt;i&gt;Not&lt;/i&gt; the NPCs themselves.]]></description>
		<content:encoded><![CDATA[<p>Difference is, that&#8217;s the roleplaying crowd. <i>Not</i> the NPCs themselves.</p>
]]></content:encoded>
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		<title>By: Khazzpah</title>
		<link>http://guildedage.net/comic/chapter-12-page-2/comment-page-1/#comment-25868</link>
		<dc:creator>Khazzpah</dc:creator>
		<pubDate>Wed, 27 Jul 2011 03:59:42 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/webcomic/chapter-12/chapter-12-page-2/#comment-25868</guid>
		<description><![CDATA[I am surprised, ashamed, and slightly miffed that this has gone without puns for so long. I mean, there are none in the comments for this WHOLE PAGE! Get it together, people!]]></description>
		<content:encoded><![CDATA[<p>I am surprised, ashamed, and slightly miffed that this has gone without puns for so long. I mean, there are none in the comments for this WHOLE PAGE! Get it together, people!</p>
]]></content:encoded>
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	<item>
		<title>By: FoolishOwl</title>
		<link>http://guildedage.net/comic/chapter-12-page-2/comment-page-1/#comment-25867</link>
		<dc:creator>FoolishOwl</dc:creator>
		<pubDate>Wed, 27 Jul 2011 01:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/webcomic/chapter-12/chapter-12-page-2/#comment-25867</guid>
		<description><![CDATA[I&#039;ve played on two MMORPGs where many of the roleplayers did treat returning from the dead as a frequent occurrence. In Asheron&#039;s Call, I don&#039;t think the game developers anticipated it; roleplayers generally treated the process with suspicion, as if there was some subtle corrupting influence in the process. In EVE Online, it was more emphatically understood as part of a profound alienation the player characters experienced.

In both cases, it was played out that returning from the dead was dehumanizing, that coming back each time meant you were less human. In EVE Online, in particular, the roleplayers had the sense that player characters rapidly became inhuman monsters -- making it very difficult to roleplay in a satisfying way.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve played on two MMORPGs where many of the roleplayers did treat returning from the dead as a frequent occurrence. In Asheron&#8217;s Call, I don&#8217;t think the game developers anticipated it; roleplayers generally treated the process with suspicion, as if there was some subtle corrupting influence in the process. In EVE Online, it was more emphatically understood as part of a profound alienation the player characters experienced.</p>
<p>In both cases, it was played out that returning from the dead was dehumanizing, that coming back each time meant you were less human. In EVE Online, in particular, the roleplayers had the sense that player characters rapidly became inhuman monsters &#8212; making it very difficult to roleplay in a satisfying way.</p>
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		<title>By: centuriancode</title>
		<link>http://guildedage.net/comic/chapter-12-page-2/comment-page-1/#comment-25866</link>
		<dc:creator>centuriancode</dc:creator>
		<pubDate>Tue, 26 Jul 2011 23:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/webcomic/chapter-12/chapter-12-page-2/#comment-25866</guid>
		<description><![CDATA[Or you felt a really strong need to &quot;blaive&quot;.]]></description>
		<content:encoded><![CDATA[<p>Or you felt a really strong need to &#8220;blaive&#8221;.</p>
]]></content:encoded>
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	<item>
		<title>By: centuriancode</title>
		<link>http://guildedage.net/comic/chapter-12-page-2/comment-page-1/#comment-25865</link>
		<dc:creator>centuriancode</dc:creator>
		<pubDate>Tue, 26 Jul 2011 23:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/webcomic/chapter-12/chapter-12-page-2/#comment-25865</guid>
		<description><![CDATA[There&#039;re the alternate theories that allege Bandit is an NPC, and therefore we shouldn&#039;t care about her (which is part of the Bandit versus Best argument), and that she is played by either Dedalus or Carol (his assistant). No-one actually knows anything, and this is all based on Bandit and Best seeming to tag-team as fifth member of the party, and Bandit wearing purple.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;re the alternate theories that allege Bandit is an NPC, and therefore we shouldn&#8217;t care about her (which is part of the Bandit versus Best argument), and that she is played by either Dedalus or Carol (his assistant). No-one actually knows anything, and this is all based on Bandit and Best seeming to tag-team as fifth member of the party, and Bandit wearing purple.</p>
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