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	<title>Comments on: Annotated 37-18</title>
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	<link>https://guildedage.net/comic/annotated-37-18/</link>
	<description>The Saga of the Working Class Adventurer - New comics every Monday, Wednesday, and Friday!</description>
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		<title>By: Andreas</title>
		<link>https://guildedage.net/comic/annotated-37-18/comment-page-1/#comment-1557028</link>
		<dc:creator><![CDATA[Andreas]]></dc:creator>
		<pubDate>Wed, 06 Oct 2021 14:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=16102#comment-1557028</guid>
		<description><![CDATA[If there was Arkerra-to-Sepia overlap, I&#039;d think perhaps the Zerkapocalypse could have corresponded to a gamer subculture getting radicalized into foaming-at-the-mouth nutballs.

But, of course, that wouldn&#039;t be believable

/s]]></description>
		<content:encoded><![CDATA[<p>If there was Arkerra-to-Sepia overlap, I&#8217;d think perhaps the Zerkapocalypse could have corresponded to a gamer subculture getting radicalized into foaming-at-the-mouth nutballs.</p>
<p>But, of course, that wouldn&#8217;t be believable</p>
<p>/s</p>
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		<title>By: Beroli</title>
		<link>https://guildedage.net/comic/annotated-37-18/comment-page-1/#comment-1557005</link>
		<dc:creator><![CDATA[Beroli]]></dc:creator>
		<pubDate>Wed, 06 Oct 2021 06:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=16102#comment-1557005</guid>
		<description><![CDATA[They had plenty of importance to each other. Going the way you&#039;re talking about, from Sepia World to Arkerra, Byron&#039;s player was able to create the berserker curse, and Syr&#039;nj&#039;s player probably invented Graiya; E-Merl&#039;s player is able to dictate that E-Merl will not walk away from the obvious slimeball shortly. Going the other way, we all saw how upset Rachel&#039;s player was when Rachel was erased from existence.

What there does not seem to be, is a positive ongoing influence from Sepia World on Arkerra. All the Sepia World players who appear in the comic, embedded or non-embedded, envisioned their characters as heroes, and perhaps that&#039;s the only reason they became so or even the only reason the specific characters Scipio, Bandit, and so on ever existed, but that doesn&#039;t mean that there&#039;s some less-empathetic &quot;default Bandit&quot; now. When E-Merl&#039;s connection to his player is cut, he will indeed lose something: the influence of a puppeteer who can make him do stupid things because they&#039;re more interesting from a Sepia World &quot;it&#039;s all a game&quot; perspective.

Also, Chekov&#039;s Gun only makes sense conceptually in works that are really simplistic. A story is stronger and more immersive if you &lt;i&gt;can&#039;t&lt;/i&gt; look at everything that&#039;s depicted and say &quot;that&#039;ll be used at some point later or the prop wouldn&#039;t be here.&quot;]]></description>
		<content:encoded><![CDATA[<p>They had plenty of importance to each other. Going the way you&#8217;re talking about, from Sepia World to Arkerra, Byron&#8217;s player was able to create the berserker curse, and Syr&#8217;nj&#8217;s player probably invented Graiya; E-Merl&#8217;s player is able to dictate that E-Merl will not walk away from the obvious slimeball shortly. Going the other way, we all saw how upset Rachel&#8217;s player was when Rachel was erased from existence.</p>
<p>What there does not seem to be, is a positive ongoing influence from Sepia World on Arkerra. All the Sepia World players who appear in the comic, embedded or non-embedded, envisioned their characters as heroes, and perhaps that&#8217;s the only reason they became so or even the only reason the specific characters Scipio, Bandit, and so on ever existed, but that doesn&#8217;t mean that there&#8217;s some less-empathetic &#8220;default Bandit&#8221; now. When E-Merl&#8217;s connection to his player is cut, he will indeed lose something: the influence of a puppeteer who can make him do stupid things because they&#8217;re more interesting from a Sepia World &#8220;it&#8217;s all a game&#8221; perspective.</p>
<p>Also, Chekov&#8217;s Gun only makes sense conceptually in works that are really simplistic. A story is stronger and more immersive if you <i>can&#8217;t</i> look at everything that&#8217;s depicted and say &#8220;that&#8217;ll be used at some point later or the prop wouldn&#8217;t be here.&#8221;</p>
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		<title>By: BM03</title>
		<link>https://guildedage.net/comic/annotated-37-18/comment-page-1/#comment-1556989</link>
		<dc:creator><![CDATA[BM03]]></dc:creator>
		<pubDate>Wed, 06 Oct 2021 02:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=16102#comment-1556989</guid>
		<description><![CDATA[Well I did say closing that link &lt;b&gt;wouldn&#039;t&lt;/b&gt; have a massive impact, so that ending doesn&#039;t have a reason to be that dark. Either way, I feel like establishing these specific characters as connected somehow but having absolutely NO importance to each other whatsoever, not even a minor influence, raises a bit of a Chevok&#039;s Gun situation.]]></description>
		<content:encoded><![CDATA[<p>Well I did say closing that link <b>wouldn&#8217;t</b> have a massive impact, so that ending doesn&#8217;t have a reason to be that dark. Either way, I feel like establishing these specific characters as connected somehow but having absolutely NO importance to each other whatsoever, not even a minor influence, raises a bit of a Chevok&#8217;s Gun situation.</p>
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		<title>By: SteelRaven</title>
		<link>https://guildedage.net/comic/annotated-37-18/comment-page-1/#comment-1556936</link>
		<dc:creator><![CDATA[SteelRaven]]></dc:creator>
		<pubDate>Tue, 05 Oct 2021 15:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=16102#comment-1556936</guid>
		<description><![CDATA[Same, too many became dismissive of some characters after the introduction of the Sepian world.]]></description>
		<content:encoded><![CDATA[<p>Same, too many became dismissive of some characters after the introduction of the Sepian world.</p>
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		<title>By: Beroli</title>
		<link>https://guildedage.net/comic/annotated-37-18/comment-page-1/#comment-1556935</link>
		<dc:creator><![CDATA[Beroli]]></dc:creator>
		<pubDate>Tue, 05 Oct 2021 14:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://guildedage.net/?post_type=comic&#038;p=16102#comment-1556935</guid>
		<description><![CDATA[Unlike BM03, I&#039;m _really_ glad you made them essentially completely independent, with Scipio not even noticing that anything&#039;s changed with Kaye&#039;s death. The &quot;the game Kingdoms of Arkerra goes down permanently&quot; ending would be a lot darker otherwise.]]></description>
		<content:encoded><![CDATA[<p>Unlike BM03, I&#8217;m _really_ glad you made them essentially completely independent, with Scipio not even noticing that anything&#8217;s changed with Kaye&#8217;s death. The &#8220;the game Kingdoms of Arkerra goes down permanently&#8221; ending would be a lot darker otherwise.</p>
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