Guilded Age

The Saga of the Working Class Adventurer – New comics every Monday, Wednesday, and Friday!
  • About
  • Cast
  • Crew
  • Downloads
  • Guilded Age Plus
  • Store
  • Contact
  • RSS

Annotations Every Day - Written by T Campbell & Flo Kahn - Illustrated by John & Jason Waltrip

Hooray.

Chapter 34 – Page 23

on October 9, 2014
Chapter: Chapter 34
└ Tags: Bayen, Brayen, Brother Homon, Brother Tom, Byron
Comments RSS

Discussion (45) ¬

  1. Linguz
    Linguz
    October 9, 2014, 12:49 am | # | Reply

    Woooo~

  2. Jean-Luc
    Jean-Luc
    October 9, 2014, 12:53 am | # | Reply

    Is it a blanket? No, it’s a tarp!

    • biggmac
      biggmac
      October 9, 2014, 1:27 am | # | Reply

      They were a-hiding in the am-bushes.

      • hawkwing
        hawkwing
        October 9, 2014, 8:44 am | # | Reply

        They’re crawling out of the woodwork!

  3. Katlamos
    Katlamos
    October 9, 2014, 12:53 am | # | Reply

    That mustache looks familiar…

    Also, he’s calling himself Homon? Really?

    • Insufferable Nerd
      Insufferable Nerd
      October 9, 2014, 1:14 am | # | Reply

      Chapter 33, page 24.

    • TBeckett
      TBeckett
      October 9, 2014, 9:49 am | # | Reply

      You know you’re a true villain when you start using puns

    • Random Whatever
      Random Whatever
      October 10, 2014, 2:02 am | # | Reply

      Yea rilly. Now we don’t have to call him mini HR or HR’s humoculous or Ferris’s right arm. He’s in the game now. He always wanted to be in the game and he named himself Homon. Seems like the real HR is still in sepia town. I don’t fully understand is HR experiencing this vicariously or virtually or as reality? What a guy.

  4. herpderp
    herpderp
    October 9, 2014, 1:15 am | # | Reply

    Well played, Brother Tom and HR’s Mini-Me. They were even smart enough to add age to the Bayen and Brayen illusions. Too bad they forgot the axes.

  5. Rules Lawyer
    Rules Lawyer
    October 9, 2014, 1:16 am | # | Reply

    Looking at the map tactically, Bragg’s got the best positioning, with armed guys on his flanks, and 3 targets easily within reach. The gnomes, being an archer and a mage, appear to be in far more serious trouble.

    The unprotected 5 O’clock is going to make things rough. I guess we’ll see…

    • Devlerbat
      Devlerbat
      October 9, 2014, 3:06 am | # | Reply

      Tobias is a battle mage seen capable of wielding a sword and going into melee in the story he is introduced.

      (In fact he actually used magic to summon the sword.)

    • TBeckett
      TBeckett
      October 9, 2014, 9:56 am | # | Reply

      I do think that the gnomes seem at greatest risk of being overwhelmed, though I think Astoria and especially Colonnus will shift right pretty quickly. You always protect your mages and your archers.

      Basically what this all comes down to is what HR and Tom have planned.

  6. Cubanpep
    Cubanpep
    October 9, 2014, 2:11 am | # | Reply

    Hmmmm… HR cameo inside his own world!

    • chase
      chase
      October 9, 2014, 7:11 am | # | Reply

      We’ve already seen him in Arkerra though. Just click Brother Homon’s name tag on the top of the comments section. :)

      • cliffmonster
        cliffmonster
        October 9, 2014, 5:02 pm | # | Reply

        Wait, wait..inside the computer?

        • Kamino Neko
          Kamino Neko
          October 9, 2014, 5:51 pm | # | Reply

          Yes. Homon’s first named appearance, he was talking to Brother Tom. (The pages where he was created and sent into Arkherra come before he became Brother Homon, and aren’t tagged.)

  7. Fenlander
    Fenlander
    October 9, 2014, 3:06 am | # | Reply

    Take cover behind the bacon tree.
    Fools, it’s a ham bush!

    • wwlaos
      wwlaos
      October 9, 2014, 9:06 am | # | Reply

      ….really wishing I hadn’t skipped breakfast this morning. :/

    • Charlie Spencer
      Charlie Spencer
      October 9, 2014, 11:15 am | # | Reply

      Stop egging them on!

    • tejón
      tejón
      October 9, 2014, 1:19 pm | # | Reply

      …okay what comic is your avatar from, because somehow I missed the obvious Trollface on the first pass. Fits quite well with this comment tho.

      Oh, uhm… looks like they’re about to start beefin’.

      • Fenlander
        Fenlander
        October 9, 2014, 2:53 pm | # | Reply

        It’s a random Guilded Age gravatar. I’m sure someone else will point out which page it comes from.

      • Psolo Ghoti
        Psolo Ghoti
        October 9, 2014, 5:49 pm | # | Reply

        The last stand of Admiral Annunziata.

  8. Fenlander
    Fenlander
    October 9, 2014, 3:09 am | # | Reply

    Um, what is following the cultists? It looks like tentacles made up of shadow and that’s can’t be good.

    • Devlerbat
      Devlerbat
      October 9, 2014, 3:14 am | # | Reply

      Those are just the silhouettes of tree branches…..I think.

    • TxGator
      TxGator
      October 9, 2014, 9:22 am | # | Reply

      I think that’s to indicate the cultist were using magic to blend into the shadows. Hence why they were able to sneak up on seasoned adventurers so easily.

  9. Minando
    Minando
    October 9, 2014, 3:11 am | # | Reply

    Pfff…no worries. Group of adventurers plus horde of cultists equals lots of experience points.

  10. Chantelune
    Chantelune
    October 9, 2014, 3:18 am | # | Reply

    Oooh, I get what I want ? Then I’ll take one Bandit and some cookies, thank you ! :3

  11. Hogan
    Hogan
    October 9, 2014, 4:03 am | # | Reply

    … partytime!

  12. Random_Idiot
    Random_Idiot
    October 9, 2014, 4:17 am | # | Reply

    Perfect opportunity for a spot of caramelldansen.

  13. Acrox
    Acrox
    October 9, 2014, 8:04 am | # | Reply

    You get rabies!
    You get rabies!
    And you get rabies!
    Everybody gets rabies!

  14. Stone Rhino
    Stone Rhino
    October 9, 2014, 8:41 am | # | Reply

    Im not sure why the phrase “Stab first, Ask questions second” didn’t apply. Would have made more sense.

    • Cassandra / Loki
      Cassandra / Loki
      October 9, 2014, 11:04 am | # | Reply

      Because storytelling. This way we get more expository info on Byron’s background. And it keeps two important villains alive (for now?).

    • Cassandra / Loki
      Cassandra / Loki
      October 9, 2014, 11:05 am | # | Reply

      In the context of the story, maybe we could say that Byron felt it important to preserve his dignity by first calling out the illusionists, and seeing how they take it.

  15. Connie
    Connie
    October 9, 2014, 9:15 am | # | Reply

    I’m more curious from a gameplay perspective. How does one establish a PC having family and siblings? I know some RPGs have a ‘character’ page for a more roleplay aspect where you can list family or friends of backstory. Is this something you would put together in the CharGen screen? Kind of the ‘pick a backstory’ thing they have in Dragon Age?

    I know it happens often in LARP games, and it would make sense that the Tube folk would have filled out character profiles and whatnot when applying for the VR project… but just wondering how you establish a PC in a video game has siblings.

    • Chris
      Chris
      October 9, 2014, 9:18 am | # | Reply

      Early Donation Backer – Pledged $10k.

      Official Phil Kahn Gold Star

      • Corwin MacGregor
        Corwin MacGregor
        October 9, 2014, 8:15 pm | # | Reply

        And your soul. … and your body, to be tubed.

    • FoolishOwl
      FoolishOwl
      October 9, 2014, 12:47 pm | # | Reply

      I played on a Neverwinter Nights persistent world, which was on a scale at which the DM/admins could interact with the player community. After it had been running for long enough to develop a coherent community, the server got relaunched, and one of the DMs took the occasion to plan relationships among new characters the regular players had in mind. He polled us about what sort of characters we were thinking about, and then sent us each details on some other characters we knew: what our prior relationship was, and a few facts we knew about them. In retrospect, that must have been a significant amount of work, and of course a lot of plot hooks were lost. But, it did do a lot for roleplaying for months on that server.

      I’ve seen similar things on MMORPGs, long ago, in which the devs would pick out some key roleplayers and involve them in gameworld events. There was always the problem of favoritism, but this sort of thing could work surprisingly well. A good roleplayer with a leading role in a group of roleplayers could amplify the effect of the event, and this would precipitate out through the roleplaying community through network effects.

      I could see something like that having been part of the original intention with the Five.

    • Derp
      Derp
      October 9, 2014, 2:16 pm | # | Reply

      I’m of the mind that in Arkerra, you don’t “make” a character. You pick an NPC who has their own life, their own background, and influence their actions into greatness. So it’s more like a WoW Tamagotchi than a muhmorpaguh per se.

      Consider the non-Five PCs we know, and what they did before becoming adventuring heros:
      Rachel – mook for an evil nun
      E’merl – homeless busker
      Bandit – petty thief
      Penk – drum lackey
      Scipio – depressed former badass
      Fr’nj – squirrel whisperer

      Exactly how much control the player has over their characters, we don’t know. We’re definitely not seeing the actual game chat though, because they never say things like “AFK guys 5 min phone,” yet Penk’s player (whom I can’t remember) mentioned that PMs are part of the game.

      My assumption is that when you log off, your character just keeps doing their thing. So you never really know if someone you’re playing with is actually playing right now, or if it’s “just their character.” It would make an interesting mechanic in an actual game, honestly, although I can already see the offline-griefers lining up outside the door.

      • Psolo Ghoti
        Psolo Ghoti
        October 9, 2014, 5:54 pm | # | Reply

        Penk and Fr’Nj haven’t been confirmed to be PCs yet. There’s only been speculation that Xan is playing Penk.

      • Connie
        Connie
        October 10, 2014, 9:17 am | # | Reply

        I’ve seen this mechanic on MU*’s, where all the PCS are pre-created by the staffers to have siblings, family, lovers, relationships, enemies, etc. You pick them up and they already come with plot hooks and histories. I’d be fascinated to see a MMORPG with something similar.

  16. Chris
    Chris
    October 9, 2014, 9:16 am | # | Reply

    Byrons Intimidation Attack is not very effective.

    Should have used Cleave, really, he’s basically touching the lead cultists… could have ended the comic early right here.

  17. Aslandus
    Aslandus
    October 9, 2014, 11:29 am | # | Reply

    Lol, even the cultist didn’t call Byron murdering his own brothers…

  18. Mordecai
    Mordecai
    October 9, 2014, 12:45 pm | # | Reply

    Hunh. That was a much simpler trap than I expected.

    • Rolan7
      Rolan7
      October 9, 2014, 1:19 pm | # | Reply

      Or WAS IT
      Kinda looks that way though, yeah.

  19. Anonymouse
    Anonymouse
    October 11, 2014, 9:28 am | # | Reply

    Did Homon actually think that’d work, or is he just being a coy bastard again?

Comment ¬ Cancel reply

Your email address will not be published. Required fields are marked *

NOTE - You can use these HTML tags and attributes:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>



Guilded Age is co-written by T Campbell & Flo Kahn, and illustrated by John Waltrip. Site design by Samantha Kyle. Fonts by Blambot.com.
Stay up to date with Facebook or Google+, or use our RSS Feed!
Privacy Policy
Guilded Age does not claim ownership of any of the corporate branding that appears in this comic, nor does it claim any affiliation, partnership, or endorsement of any kind.
They are used strictly as an artistic choice for the set dressing of the comic.