Annotated 14-3
With both Syr’Nj’s narrative and the official panel descriptions here, I set a high bar for gnomish architecture that was probably impossible to fully reach, especially without spending a lot more time focused on the buildings:
The larger panel displays Gnometown itself in all its glory, and this will be our setting for most of the rest of the story. Gnometown evidences the creativity in architecture that Syr’Nj describes and that you’d expect from such a mechanically inclined people. There is a clock tower/observatory, a pyramid, and some Le Corbusier structures. There are also pipes everywhere, because the gnomes have mastered many principles of plumbing but aren’t so good at keeping their pipes hidden yet.
Sounds like a pretty big mess, to be honest, but from what I remember of The Fountainhead, Ayn Rand would love it.
“I set a high bar for gnomish architecture”
Eeeeyyyyy!
And Waltrip read the directions and went
“Well shit, anything else? Do you want me to put different pointy hard on them too?!”
And he did that too.
The man doesn’t shy away from work.
Hats*
WHY would I notice it only the moment I click post? Grrrrr.
No mention to the Rothenburg street reference in the last panel? Odd, I though ti was intentional choice.
Of course, the background in the last panel is of Rothenburg, Germany, one of the few museum quality medieval streets still existing today. With a few added extras, it was a perfect fit for the quirky, clock-work Gnome architecture.
I guess the Peacemakers are receiving… short shrift.
That’s a low blow.
*Edward Elric rampages through this thread*
I actually interpreted it as Syr’nj hearing much-improved stories about gnometown, and in the overview we get to see what it’s *actually* like. So I liked how it turned out
“Leave us to our own devices”
As a matter of fact, a Gnomish device is precisely why we’re here…