Chapter 1: Five For Fighting
The one where you find out what everybody’s deal is.
|
Chapter 2: Not To Reason Why
The one where you find out how everybody meets each other.
|
Chapter 3: Looking For Soup
The one where everyone goes adventuring together for the first time.
|
Chapter 4: Role Initiative
The one where they finish their first quest together.
|
Chapter 5: Party Planning
The one where the real fifth member shows up.
|
Chapter 6: War Bonds
The one where they finally come together and become a real group.
|
Chapter 7: Diplomacy Checks
The one where they get the job done.
|
Chapter 8: Races Against Time
The one where the battle lines are drawn.
|
Chapter 9: Metagaming
The one where the real villain shows up.
|
Chapter 10: Second Life
The one where they take a good hard look at their lives.
|
Chapter 11: Mirror’s Edge
The one where heroes find their way.
|
Chapter 12: Interactivity
The one where the world comes to call.
|
Chapter 13: Into the Deep
The one where they call forth what lies beneath.
|
Chapter 14: Emulators
The one where secrets become unburied.
|
Chapter 15: Highs, Scores
The one where they clear the air.
|
Chapter 16: Game Plans
The one where they fight for their rites.
|
Chapter 17: Bull’s Eye
The one where trials make error.
|
Chapter 18: Lifepoint
The one where life is stolen.
|
Chapter 19: Fallout
The one with great responsibility.
|
Chapter 20: Stepping Up
The one where they find value.
|