Based loosely off of "The Snow Queen", a story by Hans Christian Andersen, we see things take a different turn as the demons become central characters, and the side characters stick around. Yup, that's the only differences. Enjoy!
Sam & Fuzzy
Sam Logan
Troubled by gangster rodents, lovesick vampire stalkers, or confused ninja assassins? Don't panic! Sam and Fuzzy are here to help. (For a reasonable fee.)
Parisa
Ellen K
Two friends, Nolan and Gwen, take it upon themselves to escort the amnesiac spirit Lelief across the world of Parisa.
Elephant Town
Danielle Corsetto
The long, slow tale of Kris, Paul, Berto and Mirando, four people who live in the same creaky old house, but don't know each other. New chapter updates every 2 months.
Dumbing of Age
David M Willis
Joyce has been homeschooled her entire life until now, when she's suddenly a freshman in college! Things don't go well.
Ozzie the Vampire
Eric Lide
Ozzie and her best friend Kimmy are your average everyday normal art students – except one is an immortal vampire with superpowers and the other possesses a magic talking grimoire. Also they have to save their town from a demonic invasion.
Helvetica
J.N. Wiedle
This story follows Helvetica's quest to uncover who he was in life, his existential crises, and his struggle to to make death worth living.
Stand Still, Stay Silent
Minna Sundberg
A few generations after the end of the world, a small, poorly financed research crew is sent out to rediscover whatever is left of the forbidden old world in the south.
El Goonish Shive
Dan Shive
WARNING: This comic often ignores the Laws of Physics
Novae
KaiJu
A historical romance with a touch magic and a dash of astronomy. It chronicles the romantic adventures of Sulvain, a sweet tempered necromancer and Raziol, a passionate 17th century astronomer.
The Sanity Circus
Windy
Magic, monsters and mysteries await in the odd city of Sanity. It's up to Attley and a colorful group of characters to find out just what is going on.
Guilded Age
T Campbell, John Waltrip, Florence Machina
Welcome to the saga of the working-class adventurer! Enjoy the complete story with new annotations daily!
Jailbird
Charlie Davis
An all-ages comic about a recently escaped prisoner's struggle to understand the outside world, and vice-versa. Also, a magic cape!
Tove
Severin
The end of the world is coming, and Tove doesn't want to be a hero, but SOMEONE has to look after her little brother.
Real Science Adventures
Brian Clevinger
Spin off stories and other adventures from the world of Atomic Robo!
Laws and Sausages
Zach Weinersmith
Your cartoon guide to the American governement!
The Glass Scientists
Sage (S.H.) Cotugno
A gaslamp fantasy comic about the life and times of a ragtag group of mad scientists and their enigmatic leader, Dr. Henry Jekyll.
Demon Street
Aliza Layne
Two kids explore a world full of monsters and magic trying to find their way home again. But when home has been stolen from you, where do you go to get it back?
[un]Divine
Ayme
A highschool senior thought giving up his soul for a demon was a good idea. It wasn't.
Knights Errant
J.R. Doyle
Wilfrid's humble quest for revenge becomes bigger and bloodier by the day.
Sister Claire
Yamino
In the troubled aftermath of a great war between Witches and her fellow Nuns, novice Sister Claire just wants a purpose.
Witchy
Ariel Slamet Ries
In the witch kingdom Hyalin, the strength of your magic is determined by the length of your hair.
Go Get a Roomie
Clover
Experience the queer journey of an upbeat hippie and the friendships she makes along the way! A tale of self-discovery and love of many forms.
Empowered
Adam Warren
A sexy superhero comedy (except when it isn't) about the never-ending struggles of a plucky but very unlucky young superheroine.
Cyanide & Happiness
Explosm
Satire, dark humor and surreal humor.
Girl Genius
Phil Foglio, Kaja Foglio
In a time when the Industrial Revolution has become an all-out war, Mad Science rules the World...with mixed success.
Monster Pulse
Magnolia Porter Siddell
Four kids run afoul of a creepy secret organization's experiments, which turn their body parts into fighting monsters. Part sentimental coming-of-age story, part monster-training shonen manga, with just a bit of sci-fi body horror.
Between Failures
Jackie Wohlenhaus
The low stakes adventures of an assorted group of 20 somethings trapped in the declining years of American retail. They are naughty and say lots of swears.
Wilde Life
Pascalle Lepas
Oscar decided to rent an old haunted house, and that's when things got weird...
Manly Guys Doing Manly Things
Kelly Turnbull
A weekly comic celebrating the finer things in life. Like manly men, lumberjacks, and time traveling special ops agents.
Awkward Zombie
Katie Tiedrich
Gags and goofs about videogames and the things that happen in them.
Sufficiently Remarkable
Maki Naro
Two young women living in Brooklyn discover that you're always coming of age.
The Din
Karin (Karrey)
The Din changed the world, mankind & its technology. Gregg Emilio dreams of flying in a sky that hasn't carried airplanes in a century.
The Hunter of Insania
Aoi Maneki
Wiol Alkko sells fake magical objects to those desperate for cures. When he tries to scam a real witch, she curses him: within a year, Wiol must learn and respect magic, or succumb to corruption of body and mind.
Star Trip
Gisele Weaver
Jas is a human taken from her home planet on a trip across the galaxy she will never forget.
Lighter Than Heir
Melissa Albino
A young Volant woman joins the military in an effort to upstage her war-hero father.
Wychwood
Varethane
When Tiara's pyrokinesis is finally noticed, she is captured by a magical research organization for study. If she cooperates, she could be helping to save humanity from a dire threat - but can she trust them?
Peritale
Mari Costa
A fairy godmother with no magic tries her best to successfully fulfill a Fairytale and win the respect of her peers.
Nerf Now!!
Josué Pereira
A cute webcomic about fanservice, video games, and... love. Mostly video games, though.
The Mash
L.F. Garcia, Danigami
In a world shrouded in mystery and threatened by great evil,a young mummy prince will use his new life to unite with other monster children to save it.
Awaken
Koti Saavedra/Flipfloppery
Superpowers, monsters and conspiracies. Piras, the spoiled Dameschi heir, fights to recover his identity after becoming a terrorist!
Starhammer
J.N. Monk, Harry Bogosian
A teen girl inherits a powerful alien artifact and proceeds to make a series of increasingly poor decisions
Devil's Candy
Rem, Bikkuri
A lush fantasy about boy genius Kazu Decker, the girl he constructed for his 9th grade science project, and the world of devils and monsters they live in.
Anarchy Dreamers
Emily Ree
Sparkly undead kids fight society's worst Nightmares in this pastel-punk urban fantasy coming-of-age!
MASKLESS
kickingshoes
In a world where people can wield the magic of elemental Masks, all Ashe wants to do is help. Maskless and useless, with dreams of fire and smoke on the back of his tongue, he finds himself on a strange, dangerous path to uncovering the secrets of these incredible objects, and the source of the monsters plaguing his home.
Spinnerette
Krazy Krow, Rocio Zucchi, Pablo Rey
When a lab accident gives Heather Brown spider powers and six arms, she does what any midwest comic geek would do: Become Ohio's #3 superhero!
Never Satisfied
Taylor Robin
Lucy Marlowe, a magician's apprentice, competes against other apprentices for an important, magical, Goverment Job.
No Need for Bushido
Suburban Samurai, J W Kovell
The flash of a blade, the clash of steel! A runaway princess and her samurai companion navigate a fractured country on the brink of war.
Heroes of Thantopolis
Izzy Strontium Hall
A living boy fights to save the City of the Dead.
Little Red & Wolf
Aoi Maneki
Delve into the daily lives of two famous fairytale characters, and their adventures in this big weird world we all live in.
Atomic Robo
Brian Clevinger, Scott Wegener
The robot punches monsters and bad robots and one time he was a cowboy.
Ghost Junk Sickness
Studio CARTRIDGE, Laura Lee
Two hunters try to survive and end up being pushed to pursue a deadly bounty dubbed "The Ghost".
Last panel: BIG NOSE COLLUSION! Just look at that prodigious collection of prominent probosci! All we need is Shanna! Can anyone sniff out where she is?
But he also isn’t thinking from Adric’s point. Their forces got wrecked, one of their secret weapons knocked down. I’d figure to bring proof that even Adriac couldn’t deny.Heck he coulda even gone nuts, somehow blame Grave for the loss.
He’s tired, everyone’s tired.But it makes for good drama
Sad thing is, here, Ardiac is probably in the right. they’re in open war with the worlds rebellion, and the latter are willing to be the agressors. turning their entire forces to look for a possible threat and leaving their civilians unprotected etc could very eaisly result in a massacare that may, in the end, be fruitless
Ardaic isn’t probably in the right, he’s definitely in the right, though it’s not for sure if that’s because he fully understands the situation or not; Gravedust isn’t approaching the question rationally. Not only can Ardaic not afford to use the army to fight the Cult, the army would be of dubious usefulness against the Cult anyway, being that the Cult is a covert organization–and also possesses mind-affecting magic.
This is a job for your top agents, not for massed troops, and if Gravedust had asked for leave to address the problem in that fashion, he would’ve been much more likely to secure approval (noting that Ardaic did in fact approve his investigation of the Cult site with E-merl and Sundar).
Where did Gravvy say to use the army to fight the cultists? He was just bringing them information that the cultists are someone they should be taking seriously
Ignore the Cultists, and even if the Empire wins, they will be weakened and not be able to stand against a force that will have pretty much infiltrated everywhere (just look at how much trouble an organized standing army has against insurgents who look like the general population until they stick a sharp pointy object in your spleen)
Perhaps, but that’s still a dubious approach, especially since the rebellion just won a major engagement. They wouldn’t be willing to back down now, and most likely wouldn’t even believe them.
Rules Lawyering HAS to be a legit profession, especially in Erfworld where the whole point is the Hampster knows how to bend them to the point of breaking. And Charlie, well, F charlie.
I didn’t mean mancers dedicated to Rule manipulation, but mancers dedicated to producing/manipulating those contracts that Sides voluntarily enter into, e.g. the ones Charlie uses all the time. When I wrote this post, I was also thinking of ordinary laws within a Side, thinking a Side is like a kingdom, and each must have its own set of Laws that govern its citizens, yes? But today I remembered that Sides don’t really have citizens, they have armies. And they don’t seem to have any use for laws like we do. Good behaviour among persons is presumably enforced by Loyalty to the Side. But now I’m getting way off topic.
You’re forgetting Signamancy. Like a lot of Erf magic disciplines, it follows two meanings. Contract law is Signamancy, though rulers and chief warlords and barbarians can enter into contracts via a form of natural Signamancy.
Now I’m curious how much of the ‘base’ humans powering these other selves is reflecting through and how much bitterness and regret is based on their own understand of the world around them. Like, if Gravedust’s guy woke up, would he feel this same way about his life in general, or would he have separation between ‘The Game’ and “Reality’ ?
Great graphic work, it could tell the tale sans dialogue.
The lawyers in many African cultures were storytellers. In a dispute each lawyer/storyteller would tell a traditional tale that had precedents favoring their respective clients.
A good storyteller/lawyer would win by presenting the “set facts” in a new and unexpected way through a story that would win over the elders/jury.
It is appropriate that storyteller E-Merl is the one to put a new spin on the situation.
Interesting! I wonder if there’s a European parallel to this in the bards of the ancient Celts / Gauls? They were the storytellers of their clans & thus preserving their clan’s history.
The thing that nags at me is that the familiar trope — and arguably a plausible one — is that adventurers are less disciplined than regular military, but sometimes more highly skilled. So, they’re not much use on the battlefield, but more useful as special forces, deployed to handle small-scale but high-risk problems, i.e., quests.
So I’m kind of finding this situation contrived, since it actually makes sense for Ardaic to send the Peacekeepers to investigate this Cult business, while Gastonia’s regular forces deal with the Rebellion, at least by the conventions of the genre.
Last panel: BIG NOSE COLLUSION! Just look at that prodigious collection of prominent probosci! All we need is Shanna! Can anyone sniff out where she is?
Smells like a summit is in order.
I wonder who else is gonna poke their snoot into this scene.
I’m sure the writer nose, but ‘snout likely that they’ll tell us anything.
Don’t booger up the scene, I like where this point is looking.
The only one missing is Jimmy Durante.
Theory: Shanna is E-Merl’s player.
You know I love Gravedust.He always gets a pass.
But he also isn’t thinking from Adric’s point. Their forces got wrecked, one of their secret weapons knocked down. I’d figure to bring proof that even Adriac couldn’t deny.Heck he coulda even gone nuts, somehow blame Grave for the loss.
He’s tired, everyone’s tired.But it makes for good drama
Sad thing is, here, Ardiac is probably in the right. they’re in open war with the worlds rebellion, and the latter are willing to be the agressors. turning their entire forces to look for a possible threat and leaving their civilians unprotected etc could very eaisly result in a massacare that may, in the end, be fruitless
Ardaic isn’t probably in the right, he’s definitely in the right, though it’s not for sure if that’s because he fully understands the situation or not; Gravedust isn’t approaching the question rationally. Not only can Ardaic not afford to use the army to fight the Cult, the army would be of dubious usefulness against the Cult anyway, being that the Cult is a covert organization–and also possesses mind-affecting magic.
This is a job for your top agents, not for massed troops, and if Gravedust had asked for leave to address the problem in that fashion, he would’ve been much more likely to secure approval (noting that Ardaic did in fact approve his investigation of the Cult site with E-merl and Sundar).
Where did Gravvy say to use the army to fight the cultists? He was just bringing them information that the cultists are someone they should be taking seriously
Ignore the Cultists, and even if the Empire wins, they will be weakened and not be able to stand against a force that will have pretty much infiltrated everywhere (just look at how much trouble an organized standing army has against insurgents who look like the general population until they stick a sharp pointy object in your spleen)
What exactly do you think Gravedust means when he says, “all our resources?”
Finding a way to push for peace so they can all stand together to face the greater threat?
Perhaps, but that’s still a dubious approach, especially since the rebellion just won a major engagement. They wouldn’t be willing to back down now, and most likely wouldn’t even believe them.
Umm, fairly sure they have more resources than just the army
Now I’m surprised Erfworld doesn’t have lawmancers or legalmancers or something. Though I guess carnymancers are similar….
P.S. How did I know it would be Byron who would find and talk to Gravy?
Because rabies.
Because gophers.
Because baby ropers.
I’m… pretty sure that’s exactly what Carnymancers and Luckamancers together can accomplish.
Rules Lawyering HAS to be a legit profession, especially in Erfworld where the whole point is the Hampster knows how to bend them to the point of breaking. And Charlie, well, F charlie.
I didn’t mean mancers dedicated to Rule manipulation, but mancers dedicated to producing/manipulating those contracts that Sides voluntarily enter into, e.g. the ones Charlie uses all the time. When I wrote this post, I was also thinking of ordinary laws within a Side, thinking a Side is like a kingdom, and each must have its own set of Laws that govern its citizens, yes? But today I remembered that Sides don’t really have citizens, they have armies. And they don’t seem to have any use for laws like we do. Good behaviour among persons is presumably enforced by Loyalty to the Side. But now I’m getting way off topic.
You’re forgetting Signamancy. Like a lot of Erf magic disciplines, it follows two meanings. Contract law is Signamancy, though rulers and chief warlords and barbarians can enter into contracts via a form of natural Signamancy.
Oh right. Thanks!
Loopholes: Present only when the plot demands them.
I believe the proper term in-universe is Sky Elf Portal.
Now I’m curious how much of the ‘base’ humans powering these other selves is reflecting through and how much bitterness and regret is based on their own understand of the world around them. Like, if Gravedust’s guy woke up, would he feel this same way about his life in general, or would he have separation between ‘The Game’ and “Reality’ ?
Good question, it does seem Gravvy the character is heavily influenced by the tubed player, as it should be, and probably the rest of the tubies
So the answer here is “a wizard did it” (will do it rather)?
You’re referring to the will-they-or-won’t-they that’s going on between him & Rachel, don’t you?
Great graphic work, it could tell the tale sans dialogue.
The lawyers in many African cultures were storytellers. In a dispute each lawyer/storyteller would tell a traditional tale that had precedents favoring their respective clients.
A good storyteller/lawyer would win by presenting the “set facts” in a new and unexpected way through a story that would win over the elders/jury.
It is appropriate that storyteller E-Merl is the one to put a new spin on the situation.
Interesting! I wonder if there’s a European parallel to this in the bards of the ancient Celts / Gauls? They were the storytellers of their clans & thus preserving their clan’s history.
They seem to have had the role of judge, but examples are scarce according to this source:
http://www.libraryireland.com/Brehon-Laws/Bards.php
More like adjudicators seeing how they were (mostly) impartial
Aww… who’s a sad panda?
I really love the background work in panel 3. Great job!
“I have lived too long.”
Yeah, that statement is a real punch in the gut. Don’t worry, Gravy, things are gonna start looking, if not up, at least sideways pretty soon.
The thing that nags at me is that the familiar trope — and arguably a plausible one — is that adventurers are less disciplined than regular military, but sometimes more highly skilled. So, they’re not much use on the battlefield, but more useful as special forces, deployed to handle small-scale but high-risk problems, i.e., quests.
So I’m kind of finding this situation contrived, since it actually makes sense for Ardaic to send the Peacekeepers to investigate this Cult business, while Gastonia’s regular forces deal with the Rebellion, at least by the conventions of the genre.
Wouldn’t say they were ‘less disciplined’, ‘less prone to following orders’ sure, but that doesn’t mean they are undisciplined
That’s **exactly** what ‘less disciplined’ means in this context.
If one says special forces are less prone to folow orders then isn’t one gravely, very gravely mistaken ?