Guild-itizations – Part 4
All right, guildies, this is it, the last of the Guild-itization cameo profiles (we’re still missing a couple from backers who have not filled theirs out… we’re looking at YOU, whoever you are!). The last one, Isidro, is none other than the $650 backer, and as such has earned himself the starring role in the Volume 2 Bonus story! It’s going to have Avians and/or Landsharks in it, and a very difficult decision for the man to make. EXCITEMENT!
Also, did you hear that the Ask An Adventurer submission form is now ready for you to abuse as much as you please? That’s right! Click here and be taken to a submission form where you can ask any member of the Guilded Age experience, character, creator, or otherwise the questions you’ve always wanted to know! It’ll update on the weekends throughout 2014, and that will bring Guilded Age to a whopping fucking SIX UPDATES A WEEK!
ARE WE CRAZY? YES. IT IS PRECISELY BECAUSE WE ARE CRAZY THAT WE ARE DOING THIS AND EVERYTHING ELSE THAT WE DO.
“Tobias followed in his father’s footsteps and took up the path of adventuring and seeing the world. He loves to meet new people and help those in need. He’s a sucker for hard luck cases but rarely helps those who got themselves into trouble.
Tobias gets along with everyone but has a dislike for those who have to have a rule for everything. For those people he often insults them muttering under his breath so they hear but can’t make it out, i.e. sotto voice.”
“Saphora is a stoic woman, not without a sense of humor, but generally not given to emotional displays.
Her failing is that she would see the Sky Elves as the premier race of the world… but even with that arrogance, she’s also a kind and generous woman, who feels an obligation to aid those who aren’t as well off as she is. She would show mercy to a fallen enemy, and never abandon a friend.”
“The Firstborn son of a nobleman and his mistress, Isidro has always led a comfortable and privileged life. He is the eldest of a cadre of brothers and sisters groomed to preserve and increase the family fortune and area of influence in Amn, though he also seemed to be the most carefree of them all. Isidro grew up learning the trade of the family, and with the stories of his parents’ adventures in the lands of the south. Because of this, a thirst for wandering and adventure was instilled in his heart from a young age, and this shaped up his way of life strongly.
Isidro learned to live outside the sheltered life of nobility on the insistence of his parents, as they themselves came from humble origins, and thus grew up relying on his wit and ability to sway people, or outright lie to them. This caught the eye of his father’s wife, whom deemed him a useful underling and introduced him to the Thieves’ Guild (which may or may not exist). Thus, Isidro learned the ropes of the underworld, the art of stealth and misdirection (areas in which he excels), and all things related to lawful and unlawful ways of profiteering. Despite some minor incidents where he’d end up in trouble with the local authorities, he grew up to value certain aspects of authority, though he considers himself beholden to his own personal set of conduct, which only he seems to know in its entirety.
Isidro decided that he would like to visit the lands where his parents met and lived during their younger years, and seek his own fortune before deciding if returning home or branching out the family business to the southern lands once more would be more appropriate, and thus he’s left in a sabbatical journey to the south, in order to experience firsthand his own adventures and maybe, just maybe, outgrow the shadow of his own parents’ journeys.”
And that’s all the Guild-itizations we’ve got! Come back Monday for the start of Chapter 28 and the traditional Avatar Shuffle. ‘Til then!