Annotated 11-23
And now, of course, we introduce my favorite creation, The Sensational Character Find of 2011, the one, the only… “Gives No Fucks” Barmaid in the upper left corner. Look at her, she’s great.
(Okay, she’s a little less great when you realize she’s looking askance at the wood elf and dwarf for being a wood elf and dwarf, specifically.)
We’ll discuss the three new main characters on this page in greater detail once the story gives them some individual attention, but here’s a quick note on each. Even someone with an ego as shaky as E-Merl’s can get caught up in the rush of victory, but it’s a shame we never followed up on his allusion to scrolls of recall here; could’ve been an interesting plot point. Rachel’s stammered line about authority figures shows a bit of the trauma she endured under Scarlett, trauma which will quickly recede as she finds her new place in the combined group. And I like the irony of introducing Scipio with his line about somebody ELSE being inexpressive, a line that also gets right to the heart of this mini-drama: our heroes have been replaced.
What does a Scroll of Recall do, anyway?
Helps you remember what you were going to buy. On Earth we call it “grocery list”.
I never played WoW so I don’t know what they do there, but in UO they’re a form of personal teleportation. Another spell called Mark creates runestones that you then cast recall on to teleport to the spot where it was marked.
Ah, I remember playing Morrowind, and the twin spells of “Mark” and “Recall.”
The first would designate a target location. The second would teleport you back to that location, from ANYWHERE in the game.
I usually kept mine placed right in front of Creeper, the non-hostile Scamp merchant that had five THOUSAND coin on him. I would usually smash my way through a cave or tomb, slaughter all that dared defy me, and take everything that wasn’t nailed down. Absolutely EVERYTHING, to the point where I was so over-encumbered I literally could not walk…. And then I would Recall back to right in front of Creeper, and cash in.
Heh, same here, except that I preferred the drunken sentient Mudcrab merchant hidden on one of the small islands east of Vivec, which had 10k gold on him. ;)
Mudcrab did have more gold, but Creeper accepted a wider variety of items. So advantages to each.
The B-Team’s gear is hanging by the door and I didn’t notice it the first time because, of course, I didn’t know it belonged to the B-Team.
I always assumed the barmaid’s expression was more of a “Great… ANOTHER group of raucous adventurers who are going to drink too much, throw up on the floor, pass out, and not leave a tip.” It’s perfect for that.
And who smell like they were just brought back from the dead…
I think I ran into a real-world version of that barmaid in Munich last year. Similar outfit and perma-scowl, which intensified when I ordered only a half-liter of beer.