Annotated 3-15
Let’s give Byron the benefit of the doubt and assume he means “I don’t kill humans [while not in the grip of a complete berserker fury].” This is still a rule he’ll quietly let go of after a while; see Exhibit A, Dead Human Cultists 1-293. We never put a bow on that, but I think that Byron was holding onto the extra restraints to compensate for his obvious “know neither friend nor foe” condition, and the fact that while in such a state he DID kill his fellow Battleshireans (some surely killed each other, but he was the last one standing). Once his control increased, his need to hold onto certain rules diminished.
Ten years after studying Yahoo obsessively for my day job, I finally got to drop in an ontology joke!
And Phil got to drop in a couple of World of Warcraft references in the alt text. More on the first later, but the second refers to the then-recent addition of the Worgen to the game.
Isn’t that just proof that building walls can be surprisingly effective? :D First reference must be to deadmines.
Looks like the pollution finally got to Captain Planet.
He’s a hugre, clearly.
Hyes.
Well its irrelevant cause he slept through Frigg caving a guy’s skull in with a mace and the ensuing argument thereafter all happening well within earshot. Pretty sure you can just walk by him.
Oh! Until you mentioned it, I thought the vertical lines were some sort of vertical pupil effect, with understated (flash-tone dumped, no white) whites of his eyes, the man/ogre looking off to the upper right of the frame.
Mostly, I think, because from just the 30 degrees or so off-center we see him from, there shouldn’t be any horizon to the curvature of his eyelid, no plane separation between the eyelid and the space between eye and nose.
The thing is that the city only became all worgen right during the Cataclysm, which is when they were found. The first section of the Worgen zone happens a few years earlier, but the latter half where you are a worgen happens during the Cataclysm, which was then current.
Also, Deadmines was a reference to Goonies, so it’s sort of a double reference?
I always loved how this next battle mimics the first boss of the DM, huge Ogre with a big stick guarding the door, looks straightforward enough, and then bam, stealthy pirate ally (or allies in the game, same difference) attacks you after you pull.
Though it’s probably a good thing the next door leads directly to the final room instead of the lengthy crawl it was in wow.
Is the guard on ogre or just an absurdly tall human? We never see orges in the comic, nor do we hear about them outside of this panel. Do ogres even exist in Arkerra or was Syr’nj just using a euphemism?
We did make occasional references to them besides this. One of them apparently killed Best’s mother, and Frigg seems to have had a brief liaison with a half-ogre. This guard might be a similar specimen or some other half-breed. I’m kind of comfortable not nailing it down: I feel like this world should have some less-explored aspects and areas.