Annotated 4-13
“Propel the ship?” Well, sort of. From the looks of Erica’s design, the oars are joined together by cloth to serve as beating wings that can push the ship forward a bit, but like any balloon, it relies on natural air currents to do a lot of the work. Plus the sails are still up. Not sure how much this bears thinking about: I don’t think von Carnaj has an engineering degree. The fact that his ship flies at all is impressive enough.
Original draft for this page ended with “Long and unpleasant story,” before I realized that wouldn’t deter Frigg at all.
Syr’Nj’s Bag of Holding, like most such bags, is far bigger on the inside and can hold things of considerable size. That was one of the first things we decided about her, and it didn’t have the huge role in the story we thought it would. It would come up here and there, especially in the “Call of Duty” bonus story, but we really didn’t need to expand her power set too much once we made her team leader.
So is there an actual “long & unpleasant” story? Or was that a hook you guys left for a rainy day?
Frigg likes things long and unpleasant.
That explains what she saw in Best.
Oh, snap!
Yeah, people almost always get the ratio of ship to balloon wrong. Fortunately, in this world, magic covereth a multitude of sins.
Some friends of mine once used a bag of holding to empty an entire lake that was supposed to have been a much more serious obstacle.
The DM was not pleased. ^_^
Hey, if you’re willing to spend the time and effort to empty the lake 7l at a time, go for it…the villain will just have that much more time to to their thing.
7 liters? 64 cubic feet is 1812 liters. (Still an impractical volume to quickly empty a lake by.)
It is so cool reading these comments piece by piece, I only found this comic a couple months ago and read it in one shot. Didn’t even notice Syr’Nj had a bag of holding, so cool.
That’s an especially impressive bag of holding, if it lets her both retrieve and equip both a weapon and a shield, all as a reaction.
No, they would still need the kids. Sails don’t work on a flying ship.
In panel #6, Syr’ynge displays how a Swashbuckler can buckler your swash.