Damn it Penk, haven’t you learned anything. The only thing that matters is killing off the named main characters. If you can do that everything else will fall into place. Next thing you’ll try to capture them to find out what they know or some such bs.
Its like with battleships. Along as any of them were avaiable, people insisted they the best thing for this purpose or that. So you deploy them to be smashed or worn out, refuse to build more to replace them, and the problem goes away.
Yup; and you can just use them as a distraction by deploying them. The resources used to make them have already been spent, so recouping it in some way is better than nothing.
“When life gives you lemons, don’t make lemonade. Make life take the lemons back! Get mad! I don’t want your damn lemons, what the hell am I supposed to do with these? Demand to see life’s manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I’m the man who’s gonna burn your house down! With the lemons! I’m gonna get my engineers to invent a combustible lemon that burns your house down!”
Well that’s another good reason to target the peacemakers then, right? The World’s Rebellion has to have some seige, and it’s going to be a high-priority target either way.
Hey, taking levels in badass ain’t easy. Penk is effectively dual-classing now, and trying to keep up with the power curve while splitting your XP like that takes a lot of work.
So… we’re about to see some PvP with PvE elements. This should be interesting. :-)
Tactically (seriously) speaking, I’m not sure who’s right, Goblaurence or Penk. I do agree that the Peacemakers are the larger threats and whose defeat would be a greater morale boost, but if they leave the united Gastonian force alone, they can still be overwhelmed. Even lions can be brought down by enough ants. I’m also wary of a champion vs. champion strategy; that fight sounds too evenly matched between the sides and would be a toss-up in the result.
Also: While it makes for a dramatic frame, having the soft-and-squishy troops forming a solid rank in front of the lumbering-and-not-precision-targeting tanks makes…well, in my correct and macabre opinion, comedy gold.
Did you see how much dust these thing are raising behind them? If they had to walk BEHIND they would be blinded, and having to breath dusty air for days while marching to battle probably isn’t good for the health. They’re probably going to change their position for the actual attack, but to travel? Looks fine to me.
I’ve always hated those games that were strictly linear. When there are no “random encounters” where you can build up xp & get more loot to sell, it’s also harder to purchase some of the better equipment.
Cuz they’re the humans, making them right all the time, and any and all violent acts that they may or may not officially carry out are all in the interest of preserving peace.
Especially when they maintain a certain character in the comments. Sort of making the comment section a bit like a recurring sitcom of secondary entertainment.
Damn it Penk, haven’t you learned anything. The only thing that matters is killing off the named main characters. If you can do that everything else will fall into place. Next thing you’ll try to capture them to find out what they know or some such bs.
If he utters the words “But before I kill you…” we’ll have to write him off as a loss.
Allow me to recite my horrific tail of brilliance… if you’d kindly have a seat.
Of course, the monologue is ALWAYS the villain’s downfall. For reference, watch The Incredibles.
Or every Bond movie ever.
and that’s why we are about the see the return of Mr. Best… … …although very briefly…and messily.
Nah, Penk’s going to kill Scipio. Weren’t you paying attention to his earlier conversation? Primo pre-mortem chatter.
> Goblaurence suggests not wasting fuel on giant robots that Frigg can kill in one hit.
> Even larger robots are deployed.
When you have lemons, make lemonaid.
Its like with battleships. Along as any of them were avaiable, people insisted they the best thing for this purpose or that. So you deploy them to be smashed or worn out, refuse to build more to replace them, and the problem goes away.
Yup; and you can just use them as a distraction by deploying them. The resources used to make them have already been spent, so recouping it in some way is better than nothing.
Just avoid investing further in them.
“When life gives you lemons, don’t make lemonade. Make life take the lemons back! Get mad! I don’t want your damn lemons, what the hell am I supposed to do with these? Demand to see life’s manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I’m the man who’s gonna burn your house down! With the lemons! I’m gonna get my engineers to invent a combustible lemon that burns your house down!”
Well that’s another good reason to target the peacemakers then, right? The World’s Rebellion has to have some seige, and it’s going to be a high-priority target either way.
In my correct opinion drum beats are the xp points for savage races players of Arkerra
Penk has been power gaming then. He’s the only one in the whole story with a drum.
Hey, taking levels in badass ain’t easy. Penk is effectively dual-classing now, and trying to keep up with the power curve while splitting your XP like that takes a lot of work.
Or a shortcut.
I don’t get it. Why does Magda have to be sarcastic?
Just be yourself, Magda. That’s what you were picked for.
Better to ask, ‘Who told her she had to be sarcastic?” I smell Iver trying to undermine the Champions for some purpose of his own.
Oh how I miss Kids in the Hall. They were like Saturday Night Live.
Only Canadian.
And funny.
So… not like SNL at all, then?
“In my correct opinion…”
Oh Goblaurence, never change.
So… we’re about to see some PvP with PvE elements. This should be interesting. :-)
Tactically (seriously) speaking, I’m not sure who’s right, Goblaurence or Penk. I do agree that the Peacemakers are the larger threats and whose defeat would be a greater morale boost, but if they leave the united Gastonian force alone, they can still be overwhelmed. Even lions can be brought down by enough ants. I’m also wary of a champion vs. champion strategy; that fight sounds too evenly matched between the sides and would be a toss-up in the result.
Realm vs. realm I think it’s called these days. :)
So you prefer a zone defense over a man-to-man defense?
Sarcastic would be calling this a sneak attack…. then again, I don’t see any of the birds!?
They already exploded….
How did the grass get flattened before they came a-rollin’ over it?
Also: While it makes for a dramatic frame, having the soft-and-squishy troops forming a solid rank in front of the lumbering-and-not-precision-targeting tanks makes…well, in my correct and macabre opinion, comedy gold.
Can we just call them Axe Tanks, and await their coming glory on the edge of our seats?
Did you see how much dust these thing are raising behind them? If they had to walk BEHIND they would be blinded, and having to breath dusty air for days while marching to battle probably isn’t good for the health. They’re probably going to change their position for the actual attack, but to travel? Looks fine to me.
Some people get the red carpet… Other get a specialized unit of surface flatteners going ahead of their army.
“…Uh, Penk? Why have we been walking around this crop circle for the last half hour?”
I think the poleaxes on the central tank are spinning and flattening the grass like helicopter blades.
To borrow the complex terminology of Berkeley Breathed, there are no movels or zipels drawn there, so they are clearly not spinning.
Also, there are no sweatels drawn on or near the characters, so it’s either a cool day or they haven’t been walking for very long.
It’s called a predetermined path. The invisible walls make it difficult to walk anywhere else.
I’ve always hated those games that were strictly linear. When there are no “random encounters” where you can build up xp & get more loot to sell, it’s also harder to purchase some of the better equipment.
I couldn’t help reading Magda’s “sarcastic rant” as if she was doing a Christopher Walken impersonation. Is that just me?
Not just…you
…NO.
Well now I am
where is avian? in the sky? rescue your mate! she lives!
…hyes.
I do like how “peacemaker” is still their title, even though they are (at this point) a combat unit more than a diplomatic corps.
At least insofar as they relate to the World’s Rebellion.
Cuz they’re the humans, making them right all the time, and any and all violent acts that they may or may not officially carry out are all in the interest of preserving peace.
They’re the Colt .45 Single Action Army Peacemakers.
Is it all coming together? Why you know, I do believe that it is!
This is gonna be so cool!
Been a while since se saw a good battle in this comic. This should be interesting.
PLEASE TELL ME THAT THE DRUM IS BEATEN TO EMIT BRAIN EVISCERATING SOUND WAVES.
Oh… OH. It’s a DRUM. Well that explains the messed-up shield grip.
Page was good, but then I saw Kids in the Hall.
Then page was awful by comparison. BRB rewatching one of the few good things to come out of my country.
Never change, KoZ.
Didn’t you kinda dislike him originally?
At least that is the impression I got from the early comment exchanges… around the flying pirate ship arc.
Some people grow on you like tumors or fungi.
Especially when they maintain a certain character in the comments. Sort of making the comment section a bit like a recurring sitcom of secondary entertainment.
You have this effect now.
Ssshhh now. Quiet, stranger-with-slave-orc-avatar…
You didn’t see me. Nobody saw me. I’m the ghost of the archives.