I like how we skip the part where the team tries its usual tactics and they don’t work. Instead, our guys immediately raise their game: Syr’Nj uses her flash grenade at the start of the fight rather than near its end, counting on the others to shield themselves at her warning. And Bandit, who generally avoids close combat, here shows for the first time that she can be vicious when the occasion calls for it.

Love the way the camera descends through the sequence to find Bandit and then her target at eye level.

Also, the lighting through this scene is fantastic. Syr’Nj’s flashbang still registers as something worth avoiding, despite the whole scene being covered in a harsh glare that feels like daylight but isn’t quite.