New Comics Every Weekday - Written by T Campbell & Phil Kahn - Illustrated by John & Jason Waltrip
Stickin’ it to the Man!
Being an arrogant A$$ when you are trying to hire someone always adds at least 50% to the price.
No no, the first 50% markup is for arrogant, being an arse adds another 50% on top of that.
At least, and lets not forget expenses, and maintenance,.
surely dwarves invented unions..
I’m not sure I understand…why would the dwarf not jump at a payment increase of [i]two orders of magnitude[/i]? The guy just said his name is valued in the thousands, possibly tens-of-thousands! I understand he’s naturally altruistic but good lord! Unless…are the adventurers paying [i]them[/i]? Is there some hidden secret page that shows them somehow ending up on the opposite side of the bargaining table??? So lost.
That “three thousand, thirty thousand” is more like their net worth, or at least the total value they place on their social standing. The 30r is just the job price.
Right. You don’t start working for Bill Gates asking for a billion dollar salary.
Of course, that’s 30 each >b>for those who return with the children. Without the children, nothing. And those who don’t return, don’t need paid…
I find it amazing how quickly Gravedust can shift the pacing of the story from slapstick l33t speak to pragmatic racial views. Bravo for the writers.
I <3 Gravedust. That is all.
The Iwatanni… appetite?
Do I want to know?
My guess is appetite for conflict against them.
Or flesh. That’s my back-up.
Heh heh. Stupid Bard.
What the bard lacks in STR, DEX, CON, INT and WIS, he makes up for in shiny charisma.
Wait a minute… As I was hitting reply, I realized there’s an interesting one-to-one match between the GA characters and the six classic DnD abilities. Did you guys plan that or was it just coincidental?
Frigg – STR
Keynes – DEX
Byron – CON
Syrnj – INT
Gravedust – WIS
Payet – CHA
Let’s just say we’re sticklers for having a balanced party.
My guess is for money. Remember, the pirates lured the kids into the sack by promising a tiara that was “rilly, rilly valuable.”
STR: How hard you hit. Important.
DEX: How fast you move/dodge. Important.
CON: How much you can take. Important.
INT: How much gray matter you have. Important(for mages, at least.)
WIS: Like CON for MP. Important
CHR: How good-looking you are while your delving into a 30 level subterranean dungeon full of demons and all sorts of nasty creatures that want to drain your blood and nail your corpse to a wall. Important. Yeah, right.
Trader, let me be the first to say I am in no way surprised that you see so little value in Charisma.
I’m afraid I also have to disagree with rating Charisma as being unimportant. Look back at some of the prior scenes where Payet is getting free food and board, female attention, and all sorts of other benefits based on his bardic abilities and personal charm. And as for benefits in a fight… http://pc.gamespy.com/flintlockes-guide-to-azeroth/episode-14-the-scarlet-hootenanny/689663p1.html
Obviously we’re supposed to ask the demon lord if he would kindly not destroy our plane of existence. You ruffians think that every problem must be solved with critical hits and nuking.
James Bond proves Charisma is not a dump stat
not to mention some spell casters (like sorceress) work off of charisma. just an fyi.
I have a lvl 2 Half-Bronze Dragon character that was our party’s tank, but she had a negative charisma modifier of 4, and her base stat was 11. She terrifies the townsfolk. But, she does have 59 hit points, and a ac of 23, and is fireproof. Oh, and St is 18. She wields a hand-and-a-half and a tower shield as well. And she is a fighter. She’s also 6’8″.
Forgot to mention she was rolled up using the 2.5 rulebook.
Having a low charisma is all fine and good assuming you never need to deal with any NPC’s. Which I found out the hard way that having negative charisma modifiers will not endear you to any townfolk you happen to be interrogating.
I had a level 1 Druid that somehow managed to go from quietly asking the barman if he knew something to starting a barfight, almost getting beaten to a pulp by some thugs, getting blamed for the bar catching on fire, and then being chased in the swamp by angry villagers. I later came back only to be kicked out again.
Well given that bardic magic is based off of charisma, I’d say it’s a pretty important stat for a bard to have at least.
Yeah, but isn’t Payet a “shit-elf”? The kind without magicks?
I think he just happens to be a charismatic musical warrior. But, playing music’s good for morale and dealing with pre-TV and internet townsfolk, and lords. The bards were feared, afterall. Ask Alan Moore:
“Now, as I understand it, the bards were feared. They were respected, but more than that they were feared. If you were just some magician, if you’d pissed off some witch, then what’s she gonna do, she’s gonna put a curse on you, and what’s gonna happen? Your hens are gonna lay funny, your milk’s gonna go sour, maybe one of your kids is gonna get a hare-lip or something like that â€” no big deal. You piss off a bard, and forget about putting a curse on you, he might put a satire on you. And if he was a skilful bard, he puts a satire on you, it destroys you in the eyes of your community, it shows you up as ridiculous, lame, pathetic, worthless, in the eyes of your community, in the eyes of your family, in the eyes of your children, in the eyes of yourself, and if it’s a particularly good bard, and he’s written a particularly good satire, then three hundred years after you’re dead, people are still gonna be laughing, at what a twat you were.”
He doesn’t really need magic to be useful.
And Pali’s, never forget that Pali’s need Charisma too. Also, you get henchmen and followers easier if you can talk it up with them.
Well, he isn’t a Paladin or a Wizard or really anything that’s apparently useful as of yet.
Every other source I’ve happened upon looks down on Spoony Bards and they’re Charisma. If by some miracle Payet proves them wrong…well that doesn’t look likely.
I’d like to point out, just idly that having a massive charisma means that you can pretty much get away with ANYTHING. If you accidentally kill a peasant, who would you rather defend you? The guy with no charisma or the guy who is more suave then James Bond? I dunno about you, but I’d prefer the Charismatic guy, simply because he can convince the judge AND jury that it was all an accident.
Even in battle a high Charisma is useful. I’d like to point out Intimidate is a charismatic based skill… ’nuff said.
As for bards being useless. Yes Totally. They’re TOTALLY useless, like totally. I mean the fact they could mean the difference between you hitting the enemy and being slaughtered. Totally. I mean the bardic music has /NO/ Power at all….
Right… Faced with a horde of rampaging orcs? Inspire Heroics and SUDDENLY You’re harder to hit, meaning the difference between death and glory….
That’s my forty platinum… now return to your original programming.
Good lord, i remember these arguments from back when I started playing… out of three little paper pamphlets, back in 1978.
Plus Ã§a change et plus c’est pareil!
Oh yea, I quit playing around the time v.2 came out. You may now begin the debate of the various merits of the different versions while I chuckle from the sidelines…
Who cares about gettin’ hit when your CON is so high it doesn’t even matter? Who needs to persuade someone suavely when you press a blade to their throat? And I’ve never met a Bard with an enjoyable personality, always cocky or stupid. Ugh.
I’ll have a Beserking orc dual wielding war axes over a pretty boy and lute anyday.
“I’ve offended your god, ‘accidentally’ groped the mayors daughters, and punched out three people of various social classes since my arrival. I understand and acknowledge how my actions could have encouraged you all to form an angry mob. I might also note that I probably deserve whatever horrible death you have planned for the finale of this lynching. However, I must respectfully and violently disagree with your judgement. BLOOD FOR ODIN!”
Who needs CHA?
So…which party member is going to have the Luck stat maxed out? Is it Bandit cause thief classes are usually associated with that? Or someone yet to be revealed?
Ugh, I hated it when games added “luck.” Now THERE was a dumb stat. “This is how much fate likes you!” Me arse.
It’s if the GM likes you that you should really worry about. And lemme tell ya, a players Charisma is VERY worthwhile there. LoL
I know right? Luck is the only stat you can have at an obscenely high level…and still have it fail on you.
the point of roleplay is not how much a@@ you kick, it’s the interaction and fun you have. sure, you’re a dynamic and powerful individual, more so than those about you, you’re likely to have developed SOME personality, play it out. have fun with it. when i play my dwarven cleric, i rarely look at my stats, my fellow gamers aren’t much for roleplay, but i speak in character with my accent and points of view and i make the character real for them.
much different from my military espionage tracker in the space game we play who is a tough negotiator on contracts. the background and back story sets who you are and what you do, much more than the numbers on your sheet.
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