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New Comics Every Weekday - Written by T Campbell & Phil Kahn - Illustrated by John & Jason Waltrip

Hey, OLD GUYS. Some of us are trying to sleep here.



Chapter 4 – Page 2

on March 5, 2010
Chapter: Chapter 04

└ Tags: Bandit, Frigg, Hollinger, Hollister, Syr'Nj
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Discussion (25) ¬

  1. Carl-E
    Carl-E
    March 5, 2010, 12:51 am | # | Reply

    Sooooo…. they’re diplomats now?

    Emphasis on “dip”?

  2. Joe
    Joe
    March 5, 2010, 1:13 am | # | Reply

    I hope the Winter Elves are more welcoming than the Forest, Sky and Shit Elves have so far proven themselves to be.

    • Joe
      Joe
      March 5, 2010, 1:14 am | # | Reply

      (Also, I love Syr’nj’s expression in the last panel. I can hear her saying her lines in a perfectly deadpan tone.)

  3. Em
    Em
    March 5, 2010, 2:26 am | # | Reply

    Gull flop.

  4. Hypothetical
    Hypothetical
    March 5, 2010, 3:45 pm | # | Reply

    Ahh, yes, the old Conjure World Peace debate.

    I believe that’s a level 20 summoning spell, with a casting time of 12 years and a duration of 1 minute per caster level.

    • Paul
      Paul
      March 5, 2010, 3:52 pm | # | Reply

      Or, you know, a few nuclear bombs in 3 hours.

      • Ali
        Ali
        March 5, 2010, 6:07 pm | # | Reply

        Ah yes, the old “well technically it’s peaceful if everyone’s dead” genie loophole.

    • Bill Sykes
      Bill Sykes
      March 6, 2010, 1:31 pm | # | Reply

      A wizard could keep world peace indefinitely (including leap years!) and he would only have to be level 6,311,520. Totally doable.

      • Jake
        Jake
        March 7, 2010, 2:48 am | # | Reply

        You don’t play enough D&D 3.x. In serious optimization, numbers like that are not trivial to hit, but also not impossible.

  5. Flintte
    Flintte
    March 5, 2010, 10:06 pm | # | Reply

    I love the comic, though the jumping around is kind of disconcerting. They discover the pirate ship in the hideout…and we cut to elves arguing about isolationism? WTB the pirate sequence =/

    Otherwise, great comic. And I love Syr’nj’s expression in the last panel, it’s great.

    • Matt
      Matt
      March 7, 2010, 12:53 pm | # | Reply

      Verisimilitude is a ruse perpetrated by dragons to keep their snacks in line.

  6. Caradin
    Caradin
    March 6, 2010, 6:32 am | # | Reply

    Poor Frigg.. her attention span is too short when fighting is not involved to be any good at taking this, and Bandit cannot be sneaky. Whatever shall they do? And Poor Syr has to deal with them. I’d say smack them upside the head, but I think Frigg’s head might be make out of steal or something.

    • Jack Vermicelli
      Jack Vermicelli
      March 6, 2010, 2:32 pm | # | Reply

      I think the steal is in Bandit’s head.

  7. Davebob
    Davebob
    March 6, 2010, 1:39 pm | # | Reply

    Frigg smash, conversation ovah!

  8. King of Zeroes
    King of Zeroes
    March 6, 2010, 2:59 pm | # | Reply

    “You shut up!”
    “No, YOU shut up!”

  9. fairportfan
    fairportfan
    March 7, 2010, 10:44 am | # | Reply

    Being as i cheerfully nit-pick incredibly things on the IMDB “Goofa” section, i’m going to ask:

    Why is Syrinj’s collar open in the next-to-last panel and closed in the last?

  10. fairportfan
    fairportfan
    March 7, 2010, 10:46 am | # | Reply

    Arrgh. “…incredibly insignificant things…”.

    “Goofs“

    • Terrador
      Terrador
      March 8, 2010, 10:15 am | # | Reply

      At least we know you also nit-pick your own comments as well! :-P

      Haz question for authors/artists:
      Is a webcomic (this one anyway) a collaboration in the way that a d.j. collaborates with a room of dancers? I don’t think that it is possible that the commentors do not influence the comic, but do you have a full script already so that that influence is tempered? Do you some days just wanna turn off the comment section? Just curious. :-)

      Anyway, I am still loving this comic. It is climbing my list of favorites.

      • Phil
        Phil
        March 8, 2010, 10:35 am | # | Reply

        T and I write the script for the next chapter while the current one is being drawn/updated. The level of influence I’d say you readers have on the scripting overall amounts to keeping us on our toes for continuity errors and the tiniest details.

        Since you guys are so good at spotting them, we have to try a lot harder.

  11. Carapace
    Carapace
    March 7, 2010, 9:08 pm | # | Reply

    Fairport, clearly Syr’s clothes are actually her foliage, and respond to environemental pressure like some plants, by expanding or closing. In the increasingly tense negotiating room, her leaves are curling inward.

    Or, y’know, it could just be that it’s cloth and moves in accordance with her movements. In the penultimate panel her chin’s turned and forcing it wide; in the last one her head is facing straight forward, letting it close. But that’s a perfectly reasonable explanation, so I choose to believe the plant-thing, myself.

  12. TraderInTown
    TraderInTown
    March 8, 2010, 1:35 pm | # | Reply

    Guy on the right has a point. Practicality is overcoming their magic.

    Then again, it’s also a good point that they can just conjure up whatever they need. You don’t get that powerful and then never use your power, makes no sense.

  13. Sineplex
    Sineplex
    March 13, 2010, 3:13 pm | # | Reply

    Hey, I can’t get further than this page!

    I know there was one on March 10. Was there a 12 .o update?

    Great comic. Mind is blown every page. Except those title pages, they’re just stunning.

    • Phil
      Phil
      March 13, 2010, 3:19 pm | # | Reply

      We’re in the middle of some server transfer mojo.

      There will be some short term difficulties while we resolve the bigger issues. Please bear with us!

      • Sineplex
        Sineplex
        March 15, 2010, 11:35 pm | # | Reply

        And to think it updates M, W, & F!!

        Fixed up now.

  14. zack of hiskatana
    zack of hiskatana
    August 3, 2011, 1:00 pm | # | Reply

    nothing is more frustrating than sitting through a long winded argument when there is plenty to slay outside…
    makes me wanna stand up and yell “gimme sumthin to shoot! er… i mean haxx…”

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Guilded Age is co-written by T Campbell & Phil Kahn, and illustrated by John Waltrip. Site design by Samantha Kyle.
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