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Annotations Every Day - Written by T Campbell & Flo Kahn - Illustrated by John & Jason Waltrip

No reason not to play fair, here.

Chapter 27 – Page 9

on November 4, 2013
Chapter: Chapter 27
└ Tags: Carol, Shanna
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Discussion (46) ¬

  1. OamuTheMonk
    OamuTheMonk
    November 4, 2013, 12:12 am | # | Reply

    This is promising.

    These transitions are a little jarring, though. In book form, probably more than online, skipping between story-lines two pages at a time without transitions is going to be awkward. Less so when you read in a page-a-weekday-dynamic.

    • Geigan
      Geigan
      November 4, 2013, 3:29 am | # | Reply

      The rapid tone shifts do cause some amount of mood-whiplash. There’s definitely some contrast being drawn here, with these pages being fairly off color. Arkerran pages certainly look to be of an entirely different hue next to these. They’re not exactly as simple as black and white, but they’re not exactly vibrant either. It feels like they’ve got darker undertones, but they’re of a different tint anyway. Some might not appreciate the single tone of the real world narrative and its darkening shades of grey do get a bit dull, but I can appreciate it next to the more saturated fantasy storyline. The value of the story’s overall suspense does feel a bit blurred by the switching, but that might just be due to the wait of serial reading. I suppose we’ll see its true colors soon enough.

      • tejón
        tejón
        November 4, 2013, 4:50 am | # | Reply

        <a href="http://en.wikipedia.org/wiki/Sepia_(color)"Sepia.

        • tejón
          tejón
          November 4, 2013, 4:50 am | # | Reply

          (Tag fail.)

      • Mujaki
        Mujaki
        November 4, 2013, 5:55 am | # | Reply

        Don’t assail the grisaille.

      • centuriancode
        centuriancode
        November 4, 2013, 1:14 pm | # | Reply

        This kind of transition is actually a pretty common story-telling technique, enough that readers tend to get annoyed when it’s not used. Generally, when a book starts developing multiple story-lines, the author(s) tend to shift between the story lines. As all the story-lines build closer to a climax (and, as in all things, simultaneous progression is better), the shifts between stories and character perspectives become faster. This does several things. Firstly, it helps build the sense of dramatic tension because you get tantalising snippets without quite concluding the action. Secondly, it means that readers don’t get stuck with one story while constantly thinking ‘but what’s happening to everyone else?’

        You’ll see this done in books (any decent fantasy apart from Tolkien, which is notorious for pacing problems), films (see any battle scene), TV shows, and quite a lot of other things. It works well, and I’ve quite liked it, here.

        • Geigan
          Geigan
          November 4, 2013, 6:25 pm | # | Reply

          Very true and I recognize that it’s a primary bit of color in a lot of stories with multiple plot threads. The only problem I might have with it is that the monochrome nature of the real world seems a very narrow field next to the cast of Arkerra’s palette. The vibrant variety of game events in the foreground make a questionable composition with the stark single tone of the panic tinged “real world” in the background. I find the contrast intensifies the suspense though and paints an interesting picture nonetheless. I just acknowledge that the growing significance makes the ambiguous figure of the two-dimensional story a bit different, though that’s not necessarily a bad thing. Different strokes for different folks I suppose, though I am quite enjoying the story so far regardless.

        • Gristle McNerd
          Gristle McNerd
          November 14, 2013, 9:25 pm | # | Reply

          Simply put, our heroes are not in Kansas anymore.

  2. Jean-Luc
    Jean-Luc
    November 4, 2013, 12:13 am | # | Reply

    …and yours gets low when you die.

    • Kirdneh
      Kirdneh
      November 4, 2013, 2:34 am | # | Reply

      Oh ho! Touché! =D

  3. kenneth
    kenneth
    November 4, 2013, 12:23 am | # | Reply

    As much as I like Carol, I’m kinda rooting for Shanna here. No matter how nice someone is, if they’re covering for a monster, they’re a monster “after the fact”.

    • Joe
      Joe
      November 4, 2013, 12:27 am | # | Reply

      I want to root for Shanna, but if she wins the way she wants to win, it’s an end to adventures in Arkerra.

      • Tehbeefer
        Tehbeefer
        November 4, 2013, 12:33 am | # | Reply

        That might not actually be the case, given the attempted witchcraft and programming trying to cause the result you mention.

      • FoolishOwl
        FoolishOwl
        November 4, 2013, 12:49 am | # | Reply

        It strikes me that the protagonists in Arkerra are genuinely trying to establish peace and harmony within that world — in contrast to typical player avatar behavior, in which you’re deliberately looking for fights.

        • Messenger
          Messenger
          November 4, 2013, 1:46 am | # | Reply

          Peace is boring. Conflict brings suffering. Remove consequences from conflict and you have excitement and fun.

          Besides, in what you describe, “establishing peace and harmony” is not mutually exclusive with “deliberately looking for fights”. Contradictory, hypocritical or inconsistent as it may be, keeping the peace more often than not needs resorting to force.

          • EveryZig
            EveryZig
            November 4, 2013, 3:01 am | # | Reply

            That bit about consequences is the key, in that Arkerra differs from typical MMOs in that there are actual consequences other than a chance to get some phat loot off a respawning enemy.

      • Kamino Neko
        Kamino Neko
        November 4, 2013, 12:54 am | # | Reply

        It’d quite likely be the end of the adventurers in Arkherra, given that the whole reason they’re missing is they can’t get them out.

      • Messenger
        Messenger
        November 4, 2013, 1:49 am | # | Reply

        That’s assuming all Arkerra is a video game. What if it’s an actual world and Hurricane’s game is not so much a simulation as it is an immersive portal?

        • Rouge Mage Nick
          Rouge Mage Nick
          November 4, 2013, 10:30 pm | # | Reply

          OHH that would be awesome, they try to shut down the game and nothing happens

    • Jean-Luc
      Jean-Luc
      November 4, 2013, 9:42 am | # | Reply

      I’m rooting for Carol and her Dark Passanger. :D

    • SotiCoto
      SotiCoto
      February 19, 2014, 9:59 am | # | Reply

      Shanna is a tad … Mary-Sue’ish in all incarnations, at least when it comes to problem-solving.

  4. Noteinham
    Noteinham
    November 4, 2013, 1:39 am | # | Reply

    Unless all five were reported as last seen at the convention I don’t see how she could connect those five to the convention and exclude the other 2300 Americans reported missing every day. It was already a leap to see Shanna somehow gain an interest in the one employee that was murdered, in a successful high tech company that must have thousands of employees.

    That’s too damn much intuition.

    • wwlaos
      wwlaos
      November 4, 2013, 10:07 am | # | Reply

      Intuition? No. Just plot convenience.

    • Loyal
      Loyal
      November 4, 2013, 1:49 pm | # | Reply

      The very first page introducing Shanna had her investigating the missing five. Of note is the fact that five players had won a very high-profile contest, and shortly thereafter five con-goers disappeared. Not a difficult connection to make especially if you’re looking for a story.

      As for Ferris, there was no leap. He was the person Shanna spoke to the last time she tried to sneak into Hurricane. The fact that Carol stonewalled her last time is no reason for Shanna to lose interest in him now.

    • Borg
      Borg
      March 20, 2017, 8:27 pm | # | Reply

      But how many of those 2300 are still missing two months and change later? I would think by then in most cases they’ve been rescued/found in a shallow grave by a hiker/got back from marrying a stripper in Vegas/etc.

  5. alicemacher
    alicemacher
    November 4, 2013, 1:42 am | # | Reply

    I suspect it’s only a matter of time until Carol’s defensiveness breaks down. We’ve seen that ever since Ferris’s murder–to an extent, ever since the first signs of H.R. crossing the line from creative obsession into madness–there have been cracks in her unquestioning loyalty. My sense is that Carol and Shanna will end up working together, not as adversaries, to get to the bottom of all this.

  6. Messenger
    Messenger
    November 4, 2013, 2:46 am | # | Reply

    Shanna must be one hell of a poker player. I sure wouldn’t want to play against her.

    • Chantelune
      Chantelune
      November 4, 2013, 4:17 am | # | Reply

      It’s the power of the nose. You can’t help but stare at it and so you miss all the tells that might show on the rest of her face, because when you’re facing her, her nose is her face.

      • █████
        █████
        November 4, 2013, 4:54 am | # | Reply

        The nose knows.

  7. david
    david
    November 4, 2013, 5:20 am | # | Reply

    Bribery? With no back-up plan? I thought Carol would be more careful…

    • Mrknifey
      Mrknifey
      November 4, 2013, 10:34 am | # | Reply

      looks like another trip to the beach/desert for carol…

  8. Torint
    Torint
    November 4, 2013, 6:58 am | # | Reply

    “Lying? No, no, my voice got high because… helium! I ordered the helium latte, its the newest thing, you have to try it especially with a shot of espresso!”

  9. Random Whatever
    Random Whatever
    November 4, 2013, 7:00 am | # | Reply

    Uh huh yep uh huh. Carol and Shanna. Shanna and Carol. What ever happened to the the floating brown boy, Ashok, from evil cultville con(the Order of Infinite Limbs) that high priest Bro Tooooom sent flying to where? Sepia World? Is that what is got into HR these days? Poker face this Shanna! Yous guys think that there is an ending for this story where the 5 gamers get unplugged and Arkerra story is finished for good?

    • Loyal
      Loyal
      November 4, 2013, 7:31 am | # | Reply

      I’m pretty sure Ashok got exploded as a ritual sacrifice to empower Brother Tom.

  10. Guesticus
    Guesticus
    November 4, 2013, 12:06 pm | # | Reply

    Only five missing person cases? Talk about reaching there Proboscus Face

    • Quinch
      Quinch
      November 4, 2013, 2:18 pm | # | Reply

      Well, five missing persons who were last seen attending ConceptiCon.

      • Guesticus
        Guesticus
        November 5, 2013, 6:16 am | # | Reply

        Still doubt there would be only five ‘missing’ from a single mega convention

  11. Quinch
    Quinch
    November 4, 2013, 2:15 pm | # | Reply

    Shanna might be bluffing here, by the by. For example, if Shanna knows that Carol is lying {or is, at least, convinced}, and leads her to think that it’s a visible cue that gave her out, then Carol is that much more likely to try and consciously suppress her perceived impulse to speak in a higher voice, essentially compensating for nothing.

    I.e. by falsely calling out a nonexistent “tell”, she might be creating a real one, which would serve her purposes quite well.

    • Samuel
      Samuel
      November 4, 2013, 4:51 pm | # | Reply

      I’m reminded of Martin Schenk (seasoned investigator) from season 2 of Luther, he gets someone to confess by pointing out some “tell” the guy had with how he used a pen or something, and when later asked about it he just laughed and said he’s been using that line for 10 years to get people to confess.

  12. zomg
    zomg
    November 4, 2013, 4:31 pm | # | Reply

    “ConceptiCon” sounds like a conference for people who struggle with infertility. Just sayin’.

    • Guesticus
      Guesticus
      November 5, 2013, 6:18 am | # | Reply

      Just agreein’. :D

  13. Chase
    Chase
    November 4, 2013, 4:50 pm | # | Reply

    Carol should probably kill her. Yeah. Or sic HR on her.

  14. Karishi
    Karishi
    November 4, 2013, 5:16 pm | # | Reply

    You think the number of missing persons cases after ConceptiCon is suspicious?
    You should have a look at Armagedda-Con, Shanna. That’s where the REAL story is.

  15. Loki
    Loki
    November 4, 2013, 6:24 pm | # | Reply

    Hey, so they’ve only been in there *two months*!

    So is time passing faster in Arkerra?

    • Chaltab
      Chaltab
      November 4, 2013, 10:24 pm | # | Reply

      Presumably, yeah. Most games don’t use 24-hour day-night cycles.

      • Guesticus
        Guesticus
        November 5, 2013, 6:20 am | # | Reply

        In EQ2, a game day passes every 50-70+ minutes (which effectively means the Nights of the Dead lasts for a couple months :P)

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Guilded Age is co-written by T Campbell & Flo Kahn, and illustrated by John Waltrip. Site design by Samantha Kyle. Fonts by Blambot.com.
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