Yeah, the flow seems really off on this page. Like which flail is Hammerhead grabbing? At first I thought he was grabbing the one in the background while swinging his fist around, but then you notice Scipio throwing that flail into the sun (because Scipio is also an enemy of skin cancer), so the only flail Hammerhead could have grabbed is the one he’d already turned past. Stopping to grab it would lose the rotation he’s got in panels 2&3. 2&3 transition just fine. But then in panel 4 he couldn’t strike Scipio like that. He was swinging his flail around his body to his right. If he was to hit Scipio, who was behind him, he’d have swung it around to hit him on the right side. The only way to hit Scipio on the left would be to stop the flail and swing it back around to the left.
I know he’s two handing the flail and he’s got absurd levels of strength, but thing is, flails are a very different weapon. Where you can twist a sword in an odd way if necessary, a flail has a LOT of momentum behind it, on the end of a chain. If Hammerhead had tried to wrench his flail back around to the left when he was already swinging it to the right, it would have FINISHED going to the right. And because the chain would be shorter on account of him pulling it back over to the left, he’d have struck himself.
Aaaaand…
It also seems a little weirder because Hammerheads motions seem much jerkier, like looking at someone moving under an erratic strobelight, but Byron, in particular, is REALLY smoothly transitioning from panel to panel at a fixed rate. Byron, of course, who is supposedly going as fast as Scipio (who’s all over the place and giving the impression of great speed compared to Hammerhead.)
So yeah. Couple things that make this page seem strange.
The thing about Byron though I have an idea about: Perhaps it’s that he’s in the air between panels 1 to 3, therefore flying with normal acceleration. The strobelight thing is really an interesting effect/observation.
Note the placement of HAMMY’s hands, in particular his right: panel 3 his left is swing the chain, panel 4 his right hand pulled up on the chain changing the direction of the flail
Yeah ok… If we don’t consider the vector of the flails movement that could work. (Although I think this is an important part of classical mechanics as I know them.)
That’s not how momentum works. The flail, between the third and fourth panel literally stops moving forward, and rockets straight up and over Hammerheads shoulder from its position in panel three. There is no way Hammerhead grabbing the chain and yanking it would alter the flails course like that.
A flail isn’t a STR weapon. It’s actually closer to a DEX weapon. Flails are much more difficult weapons to use, because you can’t stop them easily once they’re swinging, so you need to be skilled with them to keep from braining yourself.
Hammerhead grabbing the chain there wouldn’t STOP the flails forward motion. He’d need to grab the head of the flail itself, or MUCH closer to stop it. With that much chain left, the flail would just continue on its original course. Best he could have done would be to alter that course slightly, angle it up or down. But it would still have kept going around his body to the right.
And right after I was worried about Frigg, now I’m worried about Hammerhead. :-(
As far as GA’s writing involves making the Savage Races’ characters also likable and understandable, then I’m rooting for both while worried about the consequences of one side prevailing over the other. :-(
Let’s see if HAMMERHEAD frenzies and eats himself with all that blood on him. And I hope they have a healer, cause if his brothers run into him…. They won’t need the soup.
Lets see what Michael Weston would say about this situation.
“When you’re giving five inches and a hundred pounds to a well-trained opponent, it helps to know the terrain better than he does.”
Well, the defending team has that
“Fighting two against one is never ideal, but there are ways to even the odds. Jam your opponents into a corner, and they won’t have room to use both arms. It’s like fighting one person with two angry heads. It makes them easier to engage and easier to disengage.”
And the offense doesn’t. Good for defense.
I’ve seen Inmates shank and beat each other until one wasn’t recognizable, but even after a dozen cuts and stabs, none of the injuries were serious, much less fatal. That appears to be going on here.
Landshark: Will it blend?
Berserker smoke – don’t breathe this!
Tanking with your skin and raw hp? Now that takes guts.
Obviously he’s Blood-specced.
ah man, Scipio’s shield got sundered! That will drop his AC by a good margin.
And, anyone in the general vicinity (besides Byron and Scipio, for some reason) is obviously blood specked.
All Warmog’s Armor full build.
When you’re a character (looking at you, Mundo) whose health regen scales with max health it’s a valid strategy!
Not even building so much as a ninja tabi, merc treads, or swiftness. Just straight mogs on dat mundo.
Well… it certainly *gives* guts.
I’m reasonably sure HAMMERHEAD has huge guts.
“RIP AND TEAR! RIP AND TEAR YOUR GUTS! YOU ARE HUGE THEREFORE YOU HAVE HUGE GUTS!”
Now I wait to see if anyone gets the reference…..
Let’s just hoping the Berserk pack doesn’t run out halfway through.
Now that I think about it, isn’t Byron the second-last guy we want getting berserker?
Ah, it’s just speed potions. It’s not like Byron can zerk out unless Syr cures him of the cure, after all
DOOM Comic???
Of course I get the reference, I made it; I just eschewed the vulgarity of a direct quote.
Because I’m classy like that.
Ah didn’t realize you were quoting it. Just figured the joke you made was more fueled by basic deduction.
I did think of adding that HAMMERHEAD was a shark-and-a-half, but decided against it.
Looks like Scip is going to be taking a break.
I hope the Cigar is ok.
I think this is the first time he has dropped his cigar.
there are actually 8 pixels between the two
The cigar is flying ahead to scout a safe landing zone for Scip. It’ll come back to finish the fight and deliver some sick burns.
He dropped it back when Frigg got hit with a poisoned dart.
Seriously? They didn’t cut his sinews first? He would’ve been largely immobilized, and could’ve been hacked to pieces much easier.
I know, hamstring FTW.
My money says that the speed potions do more to boost the body than to boost the mind, meaning they’re moving too fast to aim with precision.
That’s what I have to think. A hundred cuts so far, none lethal. Scip finally slowed down for a neck stab, but got gonged off.
I guess Byron and Scip thought cutting up his body in general would do the trick as usual. Joke’s on them I guess.
Good thoughts all around, and it is also a possibility that HH’s skin is too tough to allow that to work.
not to nitpick but are yall playing a bit fast and loose with inertia and whatnot on that flail’s trajectory in the last two panels?
Panel 3 is when Hammerhead is starting to swing the flail over his shoulder, panel 4 is the impact.
Yeah, the flow seems really off on this page. Like which flail is Hammerhead grabbing? At first I thought he was grabbing the one in the background while swinging his fist around, but then you notice Scipio throwing that flail into the sun (because Scipio is also an enemy of skin cancer), so the only flail Hammerhead could have grabbed is the one he’d already turned past. Stopping to grab it would lose the rotation he’s got in panels 2&3. 2&3 transition just fine. But then in panel 4 he couldn’t strike Scipio like that. He was swinging his flail around his body to his right. If he was to hit Scipio, who was behind him, he’d have swung it around to hit him on the right side. The only way to hit Scipio on the left would be to stop the flail and swing it back around to the left.
I know he’s two handing the flail and he’s got absurd levels of strength, but thing is, flails are a very different weapon. Where you can twist a sword in an odd way if necessary, a flail has a LOT of momentum behind it, on the end of a chain. If Hammerhead had tried to wrench his flail back around to the left when he was already swinging it to the right, it would have FINISHED going to the right. And because the chain would be shorter on account of him pulling it back over to the left, he’d have struck himself.
Aaaaand…
It also seems a little weirder because Hammerheads motions seem much jerkier, like looking at someone moving under an erratic strobelight, but Byron, in particular, is REALLY smoothly transitioning from panel to panel at a fixed rate. Byron, of course, who is supposedly going as fast as Scipio (who’s all over the place and giving the impression of great speed compared to Hammerhead.)
So yeah. Couple things that make this page seem strange.
Yeah, I don’t get the flails either. :-/
The thing about Byron though I have an idea about: Perhaps it’s that he’s in the air between panels 1 to 3, therefore flying with normal acceleration. The strobelight thing is really an interesting effect/observation.
Note the placement of HAMMY’s hands, in particular his right: panel 3 his left is swing the chain, panel 4 his right hand pulled up on the chain changing the direction of the flail
King of Zeroes already mentioned that. Your explanation doesn’t account for the momentum the flail already has in the third panel, does it?
this was basically my problem right here.
Yes it does, it uses that extra momentum to shatter the shield
Yeah ok… If we don’t consider the vector of the flails movement that could work. (Although I think this is an important part of classical mechanics as I know them.)
That’s not how momentum works. The flail, between the third and fourth panel literally stops moving forward, and rockets straight up and over Hammerheads shoulder from its position in panel three. There is no way Hammerhead grabbing the chain and yanking it would alter the flails course like that.
A flail isn’t a STR weapon. It’s actually closer to a DEX weapon. Flails are much more difficult weapons to use, because you can’t stop them easily once they’re swinging, so you need to be skilled with them to keep from braining yourself.
Hammerhead grabbing the chain there wouldn’t STOP the flails forward motion. He’d need to grab the head of the flail itself, or MUCH closer to stop it. With that much chain left, the flail would just continue on its original course. Best he could have done would be to alter that course slightly, angle it up or down. But it would still have kept going around his body to the right.
Also, he grabbed the foreground flail with his left hand, and the background flail (the flying flail) with his right
Not only the Flail is doing some yoga intertia but Scipio magically switched hands on his sword.
Holding it with his right hand before before struck, then holding it with his shield hand after being struck.
OR rather Scipio needs a face… then it would look Ok, but it looks like the back of his head.
After having seen the next page it looks like he has tilted his head to his front. I think we see his wig hanging into his face.
I don’t think Scipio did, or could, throw that flail. At the least, there’s nothing illustrated to suggest that he did.
For some reason, I have a feeling we haven’t seen the last of Chehkov’s flail in panel 2
And right after I was worried about Frigg, now I’m worried about Hammerhead. :-(
As far as GA’s writing involves making the Savage Races’ characters also likable and understandable, then I’m rooting for both while worried about the consequences of one side prevailing over the other. :-(
Don’t care how strong HAMMY is, he is going down (unless the Champions cheat)
OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!OW!
Wait…. Hammerhead is an Oakland fan?!
No, check out the first panel. He’s a DEEP Raider, not a shallow Raider.
scip got clipped!
HAMMERHEAD knows that when a scorpion is on your back you’d best knock it off before it delivers a fatal sting.
Let’s see if HAMMERHEAD frenzies and eats himself with all that blood on him. And I hope they have a healer, cause if his brothers run into him…. They won’t need the soup.
Lets see what Michael Weston would say about this situation.
“When you’re giving five inches and a hundred pounds to a well-trained opponent, it helps to know the terrain better than he does.”
Well, the defending team has that
“Fighting two against one is never ideal, but there are ways to even the odds. Jam your opponents into a corner, and they won’t have room to use both arms. It’s like fighting one person with two angry heads. It makes them easier to engage and easier to disengage.”
And the offense doesn’t. Good for defense.
You know landsharks, a bunch of whiny little amphibians.
Oh man, totally ‘heard’ his voice for both ‘quotes’ :D
And Sam’s for the last one ;)
Tetherball: The Most Dangerous Game.
Guys. Guys! You’re gonna ruin his tattoos.
Hammerhead broke Scipio’s shield.
Scipio just might have to break Hammerhead.
I’ve seen Inmates shank and beat each other until one wasn’t recognizable, but even after a dozen cuts and stabs, none of the injuries were serious, much less fatal. That appears to be going on here.
[glancing blow]
[glancing blow]
[glancing blow]
[glancing blow]
[glancing blow]
[glancing blow]